• 6 dice
  • 8 score bords
  • 8 dry erase markers
  • Instructions

Object of the Game

Score the most points by crossing out as many numbers in the four color-rows as possible while avoiding penalty points.


Each player takes a score board and dry erase marker.

Decide whether to play the standard game or Qwixx Mixx variant.

Before playing it's important to understand the one basic rule of Qwixx, which is that numbers must be crossed out from left to right in each of the four color-rows. …

In Architects of the West Kingdom: Age of Artisans, journeymen have returned to the city as master craftsmen, equipped with knowledge of new crafts and tools.

The guildhall has never been so busy! While some apprentices spend time learning new skills, others adorn the city's buildings with everything from golden tapestries, to stained glass windows.

But don't let the shimmer of lights and fancy wares deceive you. For not all that glitters is gold.


  • 2 Orange Player Markers
  • 20 Orange Workers
  • 6 Artisans (In 6 Colors)
  • 1 Black Market Overlay Card
  • 12 Building Cards
  • 24 Craft Cards
  • 12 Apprentice Cards
  • 1 Guildhall Board
  • 6 Player Aids
  • 2 Double-sided Player Boards
  • 1 Score Pad
  • Instructions


Setup Architects of the West Kingdom as described in the original rulebook, with the following changes: …

In a galaxy far, far away, ruthless Space Admirals compete to earn the respect of their commander - the Dark Invader himself - by destroying everything that comes into range: starships, meteors, planets...

Do you have what it takes to rise up the ranks and take command of the Dark Invader's Fleet?


  • 49 Planet Cards
  • 45 Destruction cards
  • 15 Secret Mission Cards
  • 1 Dark Invader
  • Instructions

Object of the Game

Your goal is to score more points than the others by destroying Planets, capturing Moons, destroying your opponents' Destruction cards, and completing your own Secret Missions. …

You command a Greek city's hoplite soldiers who must force their way through enemy lines. Your troops can push or rout those who would block their way across the narrow battlefield.

Coordinate attacks with your ally to secure victory, but make sure to watch your flanks!


  • 1 board
  • 6 white pieces
  • 6 red pieces
  • 6 blue pieces
  • 6 black pieces
  • Rulebook

Object of the Game

The object of the game is to move at least 1 of your city's pieces into your victory area, marked in your color on the opposite side of the board. …

On a fateful night, Loki the Trickster stole Odin's Crown. The wrath of Odin the

Allfather was so great, he summoned his son, Thor the Thunder God, to retrieve this precious possession. In so doing, he also bestowed upon Thor his prized ring of power and authority, Draupnir.

Loki had hoped for the opportunity to also steal Odin's Ring and has now gathered an army to do so. But Thor too has rallied an army of his own and the help from many Nordic gods. …


  • 30 Coin Cards
  • 35 Fruit Cards
  • 25 Player dice
  • 15 Customer Tokens
  • 7 Boat Tiles
  • 2 Ama dice (2/3 player only)
  • 2 Board dice
  • 2 Fixed Tiles
  • 1 Fruit Stand Tile
  • 1 Game Board
  • 1 Start Player Marker


Ama is tired. It has been a long day of chasing her grandchildren and she needs a break. Ama has been around for a long time and she has a few tricks up her sleeve. With the promise of her famous fruit salad, Ama sends her grandchildren down to the Damnoen Saduak Floating Market to collect fruit... and to get out of her hair! …

Get the gun and shoot the Snitch. Escape a maximum security prison with your fellow inmates by smuggling a gun inside. Work together and use your prison contacts cleverly.

But beware! At any moment, one of your associates might become the Snitch. If he foils your painstaking plans, he wins. Or maybe... there is no Snitch at all.


  • 50 Prison Contacts
  • 3 Escape Plans
  • 1 The Snitch Card
  • 1 Guard Card
  • 1 Soap Bar
  • 1 Cardboard Gun
  • 1 Interrogation Deck Token
  • 3 Overview Cards
  • Instructions

Object of the Game

The players try to complete 5 Schemes in order to get the gun inside the prison.They do this by playing cards facedown underneath other player's Schemes. …

Call them smiley faces or emoticons; cither way, everyone's made one. A wink ;) or a frown :( tells people exactly how you're feeling. Well, if you can make a smiley face, you can play SmileyFace. So slop typing and start smiling! :D

SmileyFace is an emotion-filled card game for four to eight players. The player who acquires the most points over the course of seven rounds wins the game.

In each round, players take turns playing cards from four different emoticon-themed suits (happiness, sadness, surprise, and anger). …


  • 80 desperado cards
  • 20 place cards
  • Instructions

Object of the Game

Stage-coaches, railways, banks, saloons, and even gold diggers: nothing is secure from being robbed in the wild west. 2-5 dangerous desperadoes try to place their handy-man in good positions, so they could gain the booty when a hold-up takes place.

In this game, the values of the desperado cards on the player's hand change from hold-up to hold-up and you always try to play the strongest gang to win a hold-up. …


  • 1 Score pad
  • 71 Core Cards
  • 53 Pool Cards
  • Instructions

Object of the Game

The aim of the game is to spell words to score points, and then either SPEND or BANK those points.

Spending points lets you buy new letter cards. Since you begin the game with only low-value cards, you will need to spend points in order to buy higher-value cards.

But, banked points are what count at the end of the game - the player who has banked the most points is the winner. However, when you bank a word, you only get half its value to spend on new cards. …