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Actions

When it is a player's turn, she takes an action of her choice. After the action, if the initiative token is still on her side of the initiative track or in the neutral zone, she takes another action.

Actions may be taken in any order, and the same action may be taken more than once during a turn. Some actions have some sort of requirement to be possible. Possible actions include Summon, Activate, Score, Replenish, and Invade.


Activated Squad

The activated squad is the squad that was chosen for activation at the beginning of an activation action. When a squad moves, if some units were left behind, only the moved units are considered to be activated. …



Game Board



1 Zone

2 Home Zone

3 Crystal Zone

4 Initiative Track

5 Initiative Neutral Spaces

6 Draw

7 Discard

8 Reference Card Space

9 Collected Crystals Space


Clan Cards

There are 2 sections to every clan card. The unit card section (top) takes effect when the card is placed on the battlefield. The battle card section (bottom) takes effect when the unit is played during battle as a battle card.



Unit Section

1 Unit Name 2 Unit Type

3 Summon Cost

4 Attack Value

5 Defense Value

6 Activation Cost

7 Clan Signature Ability

8 Unit Ability …


Welcome to Cranium Wacky Words, where you work together to create hilarious stories in a game of fill-in-the-blank fun!


Object of the Game

Win the most points by creating fun sentences and stories.



Setup

  1. Put one story card face down on the table and set out the eraser.

  2. The player whose birthday is coming up next is the first judge. Give the judge the scorecard, a pen, and the letter spinner.

  3. Give each of the other players a secret word keeper and a pen. …


Welcome to Cranium Tune Twister, where you put your own creative twists on familiar tunes. Build your twisted tunes one line at a time, then grab the microphone to perform your masterpieces with style and flair!


Components

  • 20 rewritable song cards
  • 5 secret song keepers
  • 6 dry-erase pens
  • eraser
  • microphone
  • scorecard
  • instructions

Object of the Game

Win the most points by writing and singing silly new lyrics.


Setup

Put one song card face down on the table and set out the eraser.

The player whose birthday is coming up next is the first judge. Give the judge the scorecard, a pen, and the microphone. …



Components

  • board
  • 42 small playing pieces
  • 9 large playing pieces
  • 2 dice
  • Instructions

Classic Tic Tac Toe


Object of the Game

Get three Xs or Os in a row.


Setup

  1. Set out the large Xs and Os and the game board.

  2. Each player selects either X or O and collects their pieces.

  3. The player whose birthday is coming up next goes first.


Game Play

Take turns putting an X or O in an empty spot on the board.



End of the Game

The first player to get three Xs or Os in a row down, across, or diagonally wins! …




Components

  • 10 jacks (5 jacks in 2 different colors)
  • 2 bouncing balls
  • rules


Object of the Game

Toss the ball in the air, scoop up the jacks, and catch the ball again after it bounces once. Pick up all the jacks first to win!


Setup

Set out the jacks on the table. Each player chooses a ball. The player whose birthday is coming up next goes first.


Game Play

  1. The first player starts the game with onesies:

    Toss the ball in the air, pick up one jack with the same hand, and catch the ball again with the same hand after the ball bounces once. Continue until you pick up all the jacks or miss one. …




Components

  • 81 cards
  • 1 Matching Madness die
  • Instructions

Object of the Game

Get rid of all your cards by matching colors, patterns, numbers, and shapes.


The Cards

Each card has a color, pattern, number, and shape.

In this example, the color is green, the pattern is stripes, the number is three, and the shape is a lily pad.



Setup

  1. Shuffle the deck and deal seven cards to each player.

  2. Turn over the top card and place it face up. This is the play card. Set aside the rest of the cards. …


Welcome to Cranium Dice, the fast-paced game where you find pictures, perform stunts, add numbers, and give funny answers - all before time runs out!


Components

  • 120 activity cards
  • 18 dice
  • timer
  • instructions

Object of the Game

Collect the most cards by successfully completing activities.


Setup



Shuffle the card deck, then set out 18 cards face down in a pile in the middle of the table. This is the play pile. Set aside the rest of the cards.

Turn over the top three cards in the play pile. Divide into teams of two (or play solo if you have fewer than four players …


Welcome to Cranium Connect-O-Round, the radical wraparound game where you spin the tower, drop in your tokens, and go For Four in a row!


Components

  • connect-o-round spinning game tower
  • 21 red tokens
  • 21 blue tokens
  • Instructions


Object of the Game

Get four tokens in a row- up, across, or diagonally.


Setup

  1. Set out the Connect-O-Round tower, tower lid, and tokens.

  2. Put the lid on top of the tower and turn to fasten it shut.



  3. Each player chooses a color and collects their tokens. …



Components

  • 2 Special die
  • 32 cards to make two boards in 4x4 grid
  • instructions
  • cloth drawstring bag

Object of the Game

Be the first to flip four cards in a row!


Setup

  1. Set out the cards and dice.

  2. Shuffle the cards and give 16 to each player.

  3. Arrange your cards face up in a 4x4 square. '

  4. The player whose birthday is coming up next goes first.



Game Play

On your turn:

  1. Roll the dice.

  2. Each player with a card matching the head- and-body combination on the dice flips the card over. If you have more than one match, choose one card to flip. …