Components

  • 8 Blue cards
  • 8 Green cards
  • 8 Red cards
  • 8 Yellow cards
  • 4 Reverse cards
  • 4 Skip cards
  • 4 King's Choice
  • 8 Jester cards
  • 4 Wild cards
  • 1 Crown
  • 1 Jester Hat
  • 1 Electronic Scepter

Object of the Game

Be the first player to get rid of all of your cards in each round and score points for the cards your opponents are left holding.

Points in rounds accumulate and the first player to reach 500 points wins.


Replacing Batteries

UNO Royal Revenge requires 2 AAA size Alkaline Batteries (not included). Use only Alkaline Batteries. Toy may not function with other types of batteries. …



Components

  • 19 Blue cards - 0 to 9
  • 19 Orange cards - 0 to 9
  • 19 Green cards - 0 to 9
  • 19 Purple cards - 0 to 9
  • 8 Draw Two cards
  • 8 Reverse cards
  • 8 Skip cards
  • 4 Wild cards
  • 4 Wild Draw Four cards
  • 4 Wild Circle of Life Cards

Object of the Game

Be the first player to get rid of all of your cards in each round and score points for the cards your opponents are left holding. Points in rounds accumulate and the first player to reach 500 points wins.


Setup

  1. Each player draws a card; the player that draws the highest number deals (count any card with a symbol as zero). …



Components

  • 4 Shimmer #1 cards
  • 4 Bounce #2 cards
  • 4 Squirt #3 cards
  • 4 Holley #4 cards
  • 4 Dragon #5 cards
  • 4 Spinner #6 cards
  • 4 Wiggle #7 cards
  • 4 Pansy and Snowdrop Draw 2 cards
  • 4 Miss Spider Wild cards
  • Instructions

Object of the Game

Be the first player to get rid of all the cards in your hand.


Setup

Shuffle the cards. Each player draws a card. The player with the highest card number is the dealer.

Reshuffle all the cards and deal 5 cards to each player. Place the remaining cards face down to make a Draw Pile. …



Components

  • 112 Cards
  • Instructions

Object of the Game

Be the first player to get rid of all of your cards in each round and score points for the cards your opponents are left holding. Points in rounds accumulate and the first player to reach 500 points wins.


Setup

Each player draws a card; the player that draws the highest number deals (count any card with a symbol as zero).. The dealer shuffles and deals each player 7 cards.

Place the remainder of the deck facedown to form a DRAW pile. The top card of the DRAW pile is turned over to begin a DISCARD pile. …



Components

  • Gameboard
  • 6 bespoke tokens
  • 28 Title Deed cards
  • 16 Apartment 19 cards
  • 16 Apartment 20 cards
  • 1 pack of MONOPOLY money
  • 32 Coffee mugs
  • 12 Sofas
  • 2 dice
  • Instructions

What is the same?

  • The object of the game and the rules.
  • Property cards: all the values are the same as the corresponding properties in classic MONOPOLY.
  • The four corner squares remain unchanged, as does the road to victory: whoever is left when all the other players have gone bankrupt wins the game.

What is different?

  • The gameboard: the action on the board is the same, but you are buying moments from the Friends TV series.
  • Travel spaces now cover modes of transport used by the characters from the sitcom.
  • Utilities are now Treeger's Water Maintenance and Treeger's Electricity Maintenance.
  • Chance and Community Chest cards are called Apartment 19 and Apartment 20.
  • Houses are now called coffee mugs and hotels are sofas.

Object of the Game

Be the only player left in the game after everyone else has gone bankrupt. Do this by buying properties and charging other players' rent for landing on them. …


Travel round your friends' houses leaving your wellies on those you have visited. Collect money when other people land on your wellies. See what goodies Mr Fox's Van has inside.


Components

  • 1 Gameboard
  • 16 Title Deed cards
  • 16 Miss Rabbit's Surprises cards
  • 1 Mr Fox's Van box
  • 70 pount notes
  • 4 Peppa Pig Cars
  • 32 Welligton boots in 4 colors
  • 1 Die
  • Instructions

Object of the Game

Be the player with the most Pound Notes and wellies on the board when someone runs out of money.


Setup



  1. Open the gameboard and put the center of the table. …



Components

  • Game Unit
  • Instructions

Object of the Game

Spin the wheel to try to score as many points as possible.


Game Play

Monopoly Slots features a 3 wheel, 5 line slot "machine" screen. Select from 1 to 5 lines to bet on, and place 1 to 5 point bets on each line; or, press MAX to automatically spin with a bet of 5 points on each of the 5 lines (25 points).

Payouts are based on getting 2 or 3 icons in a row - starting with the first wheel on the left. "Wild" icons also appear on the wheels to improve your odds. …


Nothing interesting ever happened in Hawkins, Indiana. Until 6 November 1983.

Now, Will Byers has gone missing and it's up to you to find him. Travel the board through Hawkins, search as many locations as you can, and advance your quest with the WALKIE-TALKIE and BLINKING LIGHTS cards.

But be careful if you go bankrupt, you are trapped in the Upside Down and out of the game (You know what's in the Upside Down...don't you?)


Components

  • Gameboard
  • 8 Tokens
  • 28 Title Deed Cards
  • 16 Walkie-Talkie Cards
  • 16 Blinking Lights Cards
  • 32 Forts
  • 12 Hideouts
  • 2 Dice
  • Money Pack

Setup

  1. Choose someone to read these rules out loud to all players. …



Components

  • 1 gameboard
  • 1 banker unit
  • 6 Simpsons movers
  • 28 Title Deed cards
  • 16 Chance cards
  • 16 Community Chest cards
  • 6 MONOPOLY bank cards
  • 32 houses
  • 12 hotels
  • 2 dice
  • Instructions

Object of the Game

To be the only player left in the game after everyone else has gone bankrupt


Game Play

Choose one player to be the banker. If there are more than five players, the banker may choose to take on this role only The banker is in charge of: …



Components

  • 2 Flexible Tubes
  • 100 cards
  • 1 Timer
  • Tube Base
  • 1 Instructions Sheet

Object of the Game

Be the first team to win 5 cards by correctly answering clues given while using the Bend-A-Clues flexible tubes!


Setup



Take out the Sand Timer and Card Deck. Open the Card Deck, shuffle the cards and then place them into the card slot in the middle of the Tube Base.

Next, place the two flexible tubes within reach of both teams (players may also use the Tube Base as a prop to hold the flexible tubes during game play). …