The village of Tabula, once famous for its case of lycanthropy, has become a rich town. But the people haven't changed their nasty habits!

At night, someone goes around howling, turned into a Werewolf, while someone else has dedicated himself to stealing from houses, searching for precious treasures.

During the day, the Burgomaster tries to bring order back to the town's inhabitants: but what if he is really the Werewolf in disguise?


Components

  • The Burgomaster with base
  • 2 Werewolf evidence tokens
  • The Werewolf 's claw
  • 16 voting tokens
  • 8 betting seals
  • 8 coins
  • One linen bag
  • 33 cards
  • 16 houses
  • 1 summary card
  • Instructions

Object of the Game

Disguised among the Townsfolk of Lupusburg is a voracious Werewolf! The goal of the Werewolf is to slaughter all of the Townsfolk. On the other hand, the goal of the Townsfolk is to lynch the Werewolf. …



Components

  • 1 tub of non-toxic clay
  • 300 word cards
  • 2 pawns
  • 10 colored scoring tokens
  • 1 numbered playing die
  • 1 45-second timer
  • 1 gameboard

Object of the Game

Be the first team to receive one each of five different colored scoring tokens.


Setup

Divide into two equal teams. Each team selects a color pawn and places it on one of the two corner starting squares. Place the timer and all 10 scoring tokens within reach of the game board.

Roll the die to determine order of play, with the lowest roll starting first. …



Components

  • 4 bedroom boards
  • 4 bed puzzle pieces
  • 4 lamp puzzle pieces
  • 4 picture puzzle pieces
  • 4 teddy bear puzzle pieces
  • 8 monsters
  • 1 cloth monster bag

Object of the Game

The game ends when all the players have completed their bedroom game boards and all the monsters have been thrown into the "monster pit".


Setup

Give each player one bedroom game board. Place the extra boards off to one side. Or, in a two-player game, give each player a second board, if you like. For each board that you don't use, set aside one bed, one lamp, one picture, and one teddy bear (it doesn't matter which ones). …



Components

  • 110 cards (with blue and red sides)
  • 8 voting tokens (front: heart; back: megaphone)
  • 8 "Changed My Mind!" tiles
  • 1 sand-timer
  • 1 special die
  • scoring pad and pencil
  • Instructions

Object of the Game

Each turn of play, two players-the "Persuaders" - will try to convince another player-the "Customer" - either that their "bad" offer is good for him ("Working as a scarecrow has been the dream of your entire life!"), or that their good offer is not what he is looking for ("Why on earth would you want to win the lottery!?"). …



Components

  • Gameboard
  • 4 Tokens
  • 22 Title Deed Cards
  • 16 Chance Cards
  • 16 Community Chest Cards
  • 32 Houses
  • 12 Hotels
  • 1 Die
  • Money Pack

Object of the Game

To win, you need to own all of the properties.

It's not enough to bankrupt your opponents. Actually, players aren't out of the game when they go bankrupt.

They simply move around the board until they make money somehow. The game only ends when one player owns every single property. That player wins! …



Components

  • Gameboard
  • 12 Tokens
  • 24 Hero Cards
  • 16 Stark Industries Cards
  • 16 Infinity Gauntlet Cards
  • 32 Bases
  • 12 Headquarters
  • 2 Dice
  • Money Pack
  • Instructions

Object of the Game

Travel around the board drafting as many heroes as you can. The more heroes you draft, the more money you can collect, and the more powerful you'll be when you battle the Children of Thanos. …


The knot challenges start easy to help you build confidence, the game rules make the game exciting to play, and we provide variations on the rules so that novices can compete against experts.



Components

  • Tug-o'-War Scorekeeper
  • 4 Ropes: 2 blue and 2 orange
  • 4 Rings: 2 blue and 2 orange
  • Deck of 40 Challenge Cards
  • 30-Second Time


Knots Categorized by Function

We have chosen the Knot So Fast challenges from six major categories. To identify which category a knot belongs to, look on the challenge page for the icon. …



Components

  • Game Unit
  • 2 Balls
  • instructions


Game Unit




Setup

  1. Remove the caps covering each of the water tanks and carefully pour water into each tank opening, stopping when the water hits just below the inner rim of the tank.

  2. Replace both tank caps.

  3. Set both score trackers to zero.



    Game Play

    Players sit across from one another, with one player at each end of the gameboard.



    To begin the game, each player should press the pressure button located next to his/her score tracker (Fig. 3). …



Components

  • Game board
  • 6 movers
  • 90 game cards
  • 3 blank cubes
  • sand timer
  • bean bag ball
  • label sheet
  • Instructions

Object of the Game

Be the first player to go around the game board, starting and ending at the Start/Finish space.


Setup

Mix the cards and place them, face down, in the center of the game board.

Place the 1, 1, 2, 2, 3, 3, in any order, on one game cube. On the other two cubes, place the color circles, in any order, so that each cube has one of each color.

Each player chooses a mover and places it at Start/Finish. You will need paper and pencil handy for some challenges. …


The Cat in the Hat has scattered things all over the house-can you pick up the most things before Mother gets home?


Components

  • Game Board
  • 4 Playing Pieces and Stands
  • 40 Picture Cards
  • Spinner Card
  • Spinner Arrow
  • Instructions

Object of the Game

To collect the most Picture Cards.


Setup

  1. Each player chooses a playing piece, puts it into a stand, and places it at Start. …