In a game of Quirky Circuits, players will work together to issue commands to a robot friend in order to meet a scenario-specific goal before running out of battery power.


Components

  • Scenario Book
  • 4 Robot Figures -
  • 2 Double-Sided Robot Reference Tiles
  • 93 Command Cards
  • Battery Marker
  • Momentum Marker
  • 45 Scenario-Specific Tokens -

Setup

To start a game of Quirky Circuits, complete the following steps in order:

1 Choose a scenario from the scenario book. We recommend first-time players start with the first scenario, dust bunnies. After successfully completing that scenario, we recommend moving to the second scenario the next time you play, then the third scenario, etc. …


Dominations is a game where you are free to choose your own path to victory. In order to make this experience as rich and enjoyable as possible, we've provided you with a wealth of different components. The core of the game is mixing them as you see fit into new and exciting combinations that will (hopefully) lead your nation to victory.

Despite having been as thorough and clear as we can with the rules, it's impossible to cover every possible situation that could arise without turning this rule book into a rule grimoire! …


Double Dito! Match answers with other players to score a "ditto!" match both answers and score a "Double Ditto!"


Components

  • 400 category cards
  • 15-second timer
  • score sheets
  • Instruction Card

Object of the Game

Players should try to come up with answers that they think other players will also write down.

Points are scored for writing down the same answers as other players. Obnoxious answers can often match the answers of other obnoxious players!


Game Play

Each player receives a score sheet. Players will take turns being the card reader, also known as the Ditto Master. The Ditto Master takes a category card from stack and reads it out loud to the group. Once the card has been read the Ditto Master flips the 15 second timer. …



Components

  • 8 Character Coasters
  • 36 Soybean Tokens
  • Illustrated Rules

Object of the Game

One at a time, players take turns acting as Prince Mochi and are allowed to ask one question to each player around the table.

The other players must answer Prince Mochi with the truth or a lie, depending on the character role they have taken on for the round.

Prince Mochi earns points if he guesses correctly and finds the princess, but gives the other players points if he guesses incorrectly. The player who collects the most points by the end of the game wins. …



Components

  • 50 wooden droplets
  • 4 player boards
  • 1 custom die
  • 1 wooden pebble
  • 1 game board
  • Rulebook

Object of the Game

Be the first player to fill your player board by dropping the wooden pebble into the pond and collecting the matching colored droplets.


Setup

Give each player a round player board. Place the box bottom (including the game board) on a flat surface in the middle of the playing area.

Pour all of the colored wooden droplets into the "pond" in the center of the board. …



Components

  • 5 Mouthpieces
  • 200 double side cards
  • 1 Timer

Object of the Game

Earn cards by successfully guessing phrases. The team with the most cards at the end of the game wins.


Putting in the Mouthpiece

  1. Hold the mouthpiece so that the wider side of the curved wings is closest to your mouth.

  2. Grasp the curved handle on the mouthpiece with both hands.

  3. Slide one wing between your lips and teeth on one side so that it is touching the inside of your cheek. Don't bite down. …


Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world history-your civilization is unique!

In Tapestry, you will advance on 4 advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. Along the way, you will also improve your income, build your capital city, leverage your unique abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization. …



Components

  • 3 Target tokens
  • 16 Victory Point tokens
  • 28 Eggs
  • 50 Rubble pieces
  • 5 Player pawns
  • 1 Game board
  • 2 Dice (1 Red, 1 Blue)
  • 5 Location tiles
  • 42 Bounty cards
  • 24 Item cards
  • 23 Weapon cards
  • 5 W.O.R.M. standees
  • 37 W.O.R.M. cards
  • 6 Player Aid cards
  • 16 Character cards
  • 54 Vehicle cards
  • Rulebook

Object of the Game

The goal of Terror Below is to be the first player to score 20 Victory Points (VP) by collecting Worm Eggs and delivering them to Locations around town. Or alternatively, by hunting down and killing those vicious Worms. …


In Raccoon Tycoon, players try to produce the most valuable commodities in an ever-changing marketplace. They then use those commodities to build towns, or sell them at the best price to secure great profits.

These profits can be used to win auctions for all-important railroads or to buy buildings that can give players power-ups or bonuses in production. Owning the best towns and railroads determines victory.

There can be only one 'top dog' in Astoria. Will it be you?


Components

  • Game Board
  • 180 Commodity Tokens
  • Start Player Token
  • Money
  • 27 Building tiles
  • 24 Railroad cards
  • 16 Town cards
  • 54 Price & Production cards
  • 12 Mission cards
  • Rulebook

Setup



A Shuffle the Price & Production cards and deal 3 cards to each player. B Place the remaining cards near the board as a draw deck. …


This section contains additional rules that players must understand to play Cosmic Encounter.


Alien Sheets

Each player has an alien sheet, which represents the alien species they are playing as. Each alien sheet includes the name of the alien and its unique power. The top of each alien sheet features upside-down text that provides a one-line summary of that alien's power for other players to read.



The bottom of each alien sheet indicates the prerequisites for using that alien's power. The upper blue bar indicates which role the player must have to use that aliens power (e. g., main player, defensive ally, etc).. …