Welcome to Untold: Adventures Await, the collaborative storytelling game where you play the heroes in your own unfolding adventure TV series full of twists and turns. Like an episode of your favorite TV show, a game of Untold plays out over five Scenes.

The game begins with players creating a setting for their episode. Then the first Scene opens with the world facing A Dangerous Dilemma. You'll create characters in response to this threat.

Then The Plot Thickens, making things trickier for your heroes. Next comes An Heroic Undertaking where there is a direct confrontation. With The Truth Revealed, the stakes become even higher for your heroes as they are catapulted towards The Final Showdown! …



Components

  • 4 blow fish
  • 4 crab tiles
  • 4 octopus tiles
  • 4 sea bass tiles
  • 7 old boot tiles
  • 1 treasure chest tile
  • 1 color die
  • 1 sea creature die
  • Rulebook

Object of the Game

Catch-and-keep-the most fish and the fewest old boots to win the game.


Before you play for the first time

Punch out the game tiles along the perforations and get to know what you are fishing for. There are four different sea creatures: blowfish, crab, octopus, and sea bass. Each has a red, a green, a blue, and a yellow tile. …



Components

  • 3 LCR Dice
  • 24 playing chips
  • Instructions

Setup

Each player starts with 3 tokens.



Game Play

Players take turns rolling the dice , passing them in a clockwise direction.

The first player rolls the three Left Center Right dice and what happens next is determined by what the dice reveal.

  • Rolling a LEFT indicates how many tokens you pass to the LEFT.

  • Rolling a STAR indicates how many tokens you put in the CENTRE.

  • Rolling a RIGHT indicates how many tokens you pass to the RIGHT …



Demon Lord Card Effects

Card effects are presented as a choice: either pay the penalty , or take the indicated number of wounds . Penalties are explained below. If you cannot pay the penalty, you must take the wounds.

  • Lose 1 stamina. Discard the token from your pool. If your pool is empty, you get wounded.

  • Lose 1 focus. Same as above.

  • Lose 1 blessing. Use one blessing, but ignore its effect.

  • Corrupt 1 ability space. Put a hit marker in one of your empty ability spaces. That space is now unusable. Nothing can remove the marker . On a two-space ability , you are allowed to corrupt the second space even if the first is already corrupted. …



Components

  • Game Base
  • Toilet Base
  • Toilet Tank with Toilet Paper Roll Spinner
  • Toilet Bowl with Lid
  • Rulebook

Object of the Game

Flush without getting the gush! The last player left who doesn't get sprayed wins!


One-time Assembly

  1. Carefully slide the notches of the toilet base through the holes in the game base.

  2. Attach the toilet bowl to the toilet base as shown. Gently push down until the parts click together.

  3. Attach the toilet tank to the toilet bowl as shown. Gently push down until the parts click together. …



Components

  • 1 case
  • 2 pigs
  • 1 scorepad
  • 2 pencils
  • Rulebook

Object of the Game

To throw the pigs and score as many points in one turn as you can. The first player to score 100 points is the winner.



Game Play

  1. Remove the cover of the scorepad. This is to be used as a quick reference score chart during play.

  2. One player is appointed the "swineherd" and is in charge of marking the individual scores onto the scorepad.

  3. Choose a player to go first. On your turn, toss both pigs simultaneously into the air. …


In the game of Amul, players are merchants competing for wealth and prestige. Each round, players simultaneously choose one card in their hand and place it in the market. Then, everyone gets to pick one card from the market to place in their hand.

Once everyone has picked a card, each player must play a card in their personal play area. But only certain cards score when played on the table and others should be kept in hand for end game scoring. …



Components

Shared game components:

  • 1 Game Board
  • 68 Creature cards
  • 28 Artifacts
  • 8 Wild artifacts
  • 20 Ore pieces
  • 24 Rune stones
  • 60 Gems
  • 15 Wild gems
  • 1 First player marker
  • 1 Die
  • 1 Throne
  • 28 Artifacts
  • Rulebook

Game materials for each player:

  • 1 Player Board
  • 1 overview card
  • 8 Druid cards
  • 1 Scoring marker

Object of the Game

The time has come to find the most powerful druid, that they may claim the throne!

Players will take on the role of druids who must prove their skills handling the powerful rune stones. Summon creatures by magic and benefit from their abilities, all in a search to gain precious gems. These gems must go to the talented dwarfs, who know how to use them to make artifacts. …



Components

  • 101 Question Cards
  • 32 Parent Wild Cards
  • 32 Kid Wild Cards
  • 4 Mover Pieces
  • 1 Game Board
  • 1 Player Guide

Object of the Game

See how well you know the other generation through a series of fun questions.The first team to get both mover pieces across the board wins the game.


Setup

Parents and kids play as teams and sit on opposite sides of the board. Separate and shuffle the three decks of cards.Teams place their mover pieces on their starting positions.


Game Play

Kids go first. The parents draw a question card and read out the first kids' question. …


The fifth and final scenario plays very differently than the others. This cut-throat scenario pits survivors against each other in a contest to be the last one standing.

It is not really part of the main storyline, but has more replayability than the other scenarios and can be played on any terrain type.

This scenario has the following special rules:


Faceup Project Cards

At the start of the game, all project cards are placed faceup on the table. Survivors can craft any project when performing a craft action, and they never draw project cards. …