Cultivator (Vegetable Garden)

Immediately earn 1F per red annex you have built, including this one.

It is better to build a vegetable garden toward the end of the game, because you cannot bury corpses under it.

Mechanic (Workshop)

From now on, play 1 accomplice fewer to perform the Build an Annex action.

Example: You can build a rank-1 annex without playing any cards from your hand. You are not required to take advantage of the workshop when you perform a Build action. …


Every occupation card has the same layout. Its name is at the top left, its point value at the top right, and its effect at the bottom.


The Slash

Several card effects use a slash (/) in their description. Basically, the slash stands for "either-or", but we would like to illustrate its use with some examples: The Tradesman lets you exchange 1 silverware for either 1 chest or 1 silk.


If a card has multiple elements with slashes (/), these elements relate to each other in their respective order. Here, you can choose whether you want to spend 2, 4, or 6 silver to receive 1, 2, or 3 hides, respectively. …



Components

  • 1 game board: The clap-o-meter
  • 3 Scoring tiles
  • 1 measuring ruler
  • 32 Public demands cards
  • 5 Circus rings (front / back)
  • 18 Component tiles
  • 5 Score tokens
  • 38 Circus act tiles
  • 32 Acrobat meeples
  • 10 Guest Star meeples
  • 1 First player token
  • 2 Speed bonus tokens


Setup

  • Place the game board in the center of the table 1.
  • Each player starts with:

    • A circus ring in the color of his choice 2.
    • A score token of the same color that they place next to the clap-o-meter 3.
    • 2 acrobats: 1 blue and 1 yellow 4.
  • Shuffle the public demands cards by color and place them face down in the place indicated by the board. Flip the first card of each pile face up 5.
  • Shuffle the Component tiles, draw the first 6 and place them face up in the places indicated by the board 6.
  • Shuffle the 1st, 2nd and 3rd Act tiles by color and place them in three stacks. Then draw as many tiles as the number of players plus one from the 1st Act tile and place them at the places indicated by the board 7.
  • Place the measuring ruler and the «speed bonus» tokens next to the clap-o-meter 8.
  • Acrobat meeples, Guest Star meeples and accessories (balloons, beams, barrels, elephants and horses) form a reserve of components available to all players 9.
  • Stack the 3 Score tiles at the place indicated by the board, in order 3, then 2, then 1 10.
  • The last player to have seen a circus act becomes the first player for the first act and takes the first player token

Object of the Game

On the program for tonight, 3 numbers with 2 rehearsals and a main performance in front of a crowded audience! Shine on the circus ring and receive the most applause in order to win the game! …


There are 5 different types of Action Cards: Chop!, Spicy! Switch!, Stack!, and the dreaded Wasabi!. You start the game with no Action Cards, but earn them by completing Recipes. When you play an Action Card on your turn (maximum 1 per turn), you can take advantage of its special ability.

Stack

Play Stack! into the Kitchen before you play your Ingredient. You may now place this turn's Ingredient on top of another Ingredient already on the Board, instead of into an empty square, creating (or adding to) a stack. …


Develop technologies and settle worlds to build a space empire. Find winning card combinations! This fast paced game introduces players to the Race for the Galaxy universe.

Players place cards to build their empires, discarding other cards to pay for them. Cards placed score every round, producing points and card draws. You must balance your income versus gaining points. The game ends once anyone has 50+ points. The player with the most points wins!



Components

  • 4 Survey Team cards (with gold backs)
  • 112 game cards
  • 4 reference cards
  • 8 Explore markers
  • 84 victory point chips

Setup

  • Set out as many Survey Team cards as players, face up in the center. Put the rest back in the box. …


In The Lost Expedition you will be leading a team of three explorers to follow the path of Percy Fawcett on the road to El Dorado. To win the game, simply get to the lost city with one of those explorers still alive!

You'll have to make the best use of your Expertise and Resources to survive as you head deeper into the jungle. Resources are represented by tokens. Expertise is represented by symbols on the cards. There are three types of each: …


Bunny Kingdom Is A Game For 2 To 4 Players, In Which You Are Rabbit Lords Who Are Conquering A New World On Behalf Of The Bunny King.

You Will Need To Get The Best Of What These Lands Have To Offer. Explore The Furthest Corners, Construct Cities, Farm Resources To Make Your Fiefs Prosper, And Accumulate Precious Golden Carrots. Don't Forget To Satisfy The King By Accomplishing Missions Of The Utmost Discretion On Behalf Of His Majesty!

Every Choice Can Bring You Laurels Of Victory, But In The End, Only The Most Valiant Among You Will Be Named "big Ears" By The Bunny King. Will You Be Worthy? …



Components

  • 5 Mechs
  • 100 Minions
  • 1 Bomb Piece
  • 4 Crystal Shards
  • 1 Gear Tracker
  • 2 Gear Rings
  • 4 Rune Coins
  • 95 Command Cards
  • 55 Damage Cards
  • 40 Schematic Cards
  • 5 Map Tiles
  • 1 Color Compass
  • 5 Command Lines
  • 2 Numbered Dice
  • 2 Rune Dice
  • 1 Minuteglass
  • 10 Mission Envelopes
  • 1 Final Reward Envelope
  • 5 Game Trays

Adjacency

Spaces or figures are adjacent if they share an edge. For example, a Mech is adjacent to the four spaces surrounding it. Diagonal spaces are not adjacent.



The Bomb

The Bomb is an objective in some missions. It acts sort of like a Mech. …


Well hello again! Do you have the play area set up and ready to go? Normally, before you choose a Gearloc, you would want to read over their Gearloc Reference Sheet to better understand how that Gearloc plays - we are all so different!

For now, you'll just have to trust me that I'm the best choice. Ha! But enough about me, let's get started!

You may want to select someone in your party to serve as a "Party Leader" to help make those tough decisions that the group cannot decide on. In this example, I shall nominate myself as the most apt leader! …



Hidden Bets

This variant is particularly recommended for games with 2-4 players. Use the rules given above except for the following: Each player takes all four betting chips (0, 1, 1 and 2) in his or her color.

Betting now lasts four rounds, and players place chips face down when placing their bets. (Players may look at their own chips at any time). The chips remain face down until the end of a race, at which time they're all turned over and the total number of bets on each horse is revealed. …