The Invader goal is to breach at least one Wall Section before the end of the 7th turn.
Invader Units
The Invader has the following Unit types at his disposal:
Goblin - Strength 1
Orc - Strength 2
Troll - Strength 3
Actions
The Action cards define the abilities available to the Invader during the game. The Action cards must be resolved from left to right in ascending order of their Phase numbers:
- Phase 1 - supplies
- Phase 2 - machines
- Phase 3 - equipment
- Phase 4 - training
- Phase 5 - rituals
- Phase 6 - maneuver
Each Action card presents a unique action available to the Invader and the rules corresponding. For a more detailed explanation of each action, see Invader Actions Explained in the supplement. …