Components

  • 1 Adventure Book
  • 23 Plastic Figures
  • 2 Resolution Dice
  • 1 Campaign Dashboard and 1 Sideboard
  • 1 Downtown Travel Map
  • 47 Card Discovery Deck
  • 4 Character Cards
  • 37 Basic Action Cards
  • 4 Character Influence Cards
  • 51 Item Cards
  • 17 Status Cards
  • 20 Ability Cards
  • 17 Encounter Cards
  • 8 Mission Cards
  • 22 Enemy Cards
  • 10 Environment Cards
  • 13 Vehicle Travel Cards
  • 1 Situation Token
  • 1 Party Location Marker
  • 25 Wound Tokens
  • 1 Scavenge Tokens
  • 8 Battery Tokens
  • 4 Objective Tokens
  • 5 Fire Tokens
  • 8 Roach Tokens
  • 4 Hornet Drone Tokens
  • 1 Dustfeather Token
  • 3 Heavy Object Tokens
  • 1 Fishhook Token and 2 Trap Tokens
  • 3 Aim Tokens
  • 1 Milk Carton Boat Token
  • 1 Truck Standee
  • 1 Jeep Standee
  • 2 Enemy Blade Bike Standees
  • 2 Skate Raider Standees
  • 1 Smokey Standee
  • 7 Plastic Standee Stands
  • 7 Plastic Dial Connectors
  • 1 Discovery Deck Box
  • 1 Banished Deck Box
  • 4 Character Deck Boxes
  • 1 Colony Supply Deck Box
  • 14 Plastic Baggies

Object of the Game

Aftermath is a cooperative adventure game for 1-4 players. In it, players take on the role of small rodents trying to survive and thrive in a post- apocalyptic world where humans have mysteriously disappeared. …


  • Bastion Tiles

    The Bastion is formed of 9 tiles. Each of these tiles has an action which the players will be able to use throughout the game.



  • Enclosure Tiles

    4 Enclosure tiles surround the Bastion tiles and keep them in place.



  • Horde Boards

    Each of the 4 Horde boards has 3 spaces meant to hold Horde cards (Monster and Warlord).



  • Hero Boards

    8 Hero boards are available and each has a unique power. These boards are double-sided (picturing a healthy Hero in front and that same Hero, wounded, on the back). …



Components

  • 1 Black Angel gameboard, the frigate
  • 4 player boards in the player colors
  • 7 double-sided Space strips
  • 1 Planet Spes tile and 1 Planet Spes token
  • 1 Frigate figurine, the Black Angel
  • 20 ship figurines
  • 64 robot figurines in the player colors
  • 18 dice
  • 12 Starting Technology tiles
  • 48 Technology tiles 16 Advanced Technology titles
  • 60 Mission cards
  • 30 Ravager cards
  • 8 discs
  • 40 resources
  • 30 Damage / Debris cubes
  • 1 First Player
  • 12 cards for Hal in the solitaire variant
  • 4 player aids
  • Rulebook

Note: The robots are limited to those included. However, ships, resources, and Damage/Debris cubes are unlimited; if you run out of them, find a suitable substitute …



Components

  • 150 mini tomatoes
  • 60 cards
  • 5 baskets
  • 2 dice
  • Instructions

Object of the Game

Harvest tomatoes while defending both your patch and stockpile from a variety of intruders. Whoever has the most stockpiled tomatoes when the "Market Time" card is drawn wins.


Setup

  • Sort through the deck of cards and give each player one Turn Summary card. (Place any extras out of play).

  • Remove the "Market Time" card from the deck. Shuffle the deck thoroughly and then randomly insert the Market Time card into the bottom 10 cards of the deck. …


Trapped in a drowned world, you and your allies are doomed - or are you? Using a mystical deck and a healthy dose of logic, you can predict each other's fates and escape unscathed.

This is a cooperative deduction game for 2-5 players. You and your friends are fortune tellers trying to prevent terrible fates from befalling each other. To win you must collectively make 7 correct predictions before your doom reaches 7.


Components

  • 20 Arcana cards
  • 1 The Hours card
  • 2 Score/doom trackers
  • 1 Token bag
  • 21 Fate tokens
  • 35 Number line tokens
  • Instructions

Setup

  1. Place The Hours card at the left edge of the central play area, with the green score tracker at 0. Place the red doom tracker according to your desired difficulty. …



Crosscribb Player Variations


Crosscribb for 2 Players

The rules are the same as the 4-player game except for the following: One player sits facing the circle columns while the other faces the diamond rows. Each player is dealt 14 cards instead of 7 cards. During play each player will discard 2 cards into the crib instead of 1 card.


Crosscribb for 3 Players

In this version, two players (referred to as "the team") play against one player (referred to as "the individual"). Choose a score keeper and draw cards to determine who will play as an individual (low card is the individual). …



Components

  • 44 Chart Cards
  • 250 hilarious Y-Axis cards
  • Instructions

Game Play

  1. Draw 7 Cards

    Start with each Charty partier drawing seven orange cards.

    The little ones, they look like this.



  2. Choose the Judge

    Don't worry, the honor is temporary. We suggest starting with the biggest nerd.

    Either way, the judge draws a Chart card.



  3. Everyone play a card

    The players (not the judge) all play a card to name the Y-axis (Vertical) by passing it face-down to the judge.

    Your instinct is going to be to play the funniest card. …


Are you a good bluffer? Most people aren't. Everyone has a tell, you just have to find out what it is. In this party style bluffing game, it is your job to figure out if they really got an unbeatable roll or if you are being bamboozled?

Either way you're going to have to call out the bluffers and be the last one standing to become the ultimate BAMBOOZLER!


Components

  • 1 cup
  • 2 dice
  • 26 action cards
  • 16 strike cards.

Object of the Game

The objective is to be the Last player standing. …


Setup

Each player selects an army and counts out a number of single units based on the number of players (2 players/ 40 armies each, 3/35, 4/30, 5/25, 6/20) Each player randomly draws an Empire Castle Chip and places it and one army on a territory within its national borders.

Players take turns placing one army onto unoccupied territories until all are gone.

Then, players take turns placing 5 armies, divided in any way, onto territories they have.

Hidden armies: players secretly choose any territory on the board (except for those with castles) and write it down on a piece of paper. …



Components

  • 1 Maze Game Board (5 parts)
  • 1 Electronic PAC-MAN Pawn
  • 4 Ghost Pawns: Blinky, Pinky, Inky, and Clyde
  • 40 Ghost Cards
  • 16 Blue Ghost Tokens
  • 4 Ghost Eyes Tokens
  • 4 Power Pellet Tokens
  • 4 Scoring Pieces
  • 3 Pac-MAN Life Tokens
  • 3 Yellow PAC-MAN Dice
  • 3 Fruit Tokens
  • 1 High Score Note Pad
  • Instructions

Setup

Let's Set-up The Maze Game Board


  • Insert a yellow peg into each hole on the game board. Push pegs into hole from top side of the board (maze up) until peg pops into the hole (with fat side of peg up). …