Components

  • 1 Gameboard
  • 1 Gameboard Stand
  • 158 Building Parts
  • 21 Red Checkers
  • 21 Yellow Checkers
  • Assembly Guide
  • Rulebook

Setup

  1. Follow the instructions in the separate assembly guide to build your game before you start playing!



  2. Each player, pick a color. take the matching color checkers.

  3. Decide who plays first. You and your opponent alternate turns after playing a checker.


Object of the Game

Be the first player to get four of your colored checkers in a row - horizontally, vertically or diagonally.

Think you know where a checker's going to go? Think again! The bumpers add a little luck to the fun! The first to four-in-a-row is the winner! …



Components

  • 265 cards
  • Instructions

Object of the Game

Be the first player out of cards by naming objects that fit the descriptions and playing them to the grid.


Setup

Note: With more than four players, play in teams so that there are no more than four teams total.

  1. Each player randomly draws 15 cards from the box and stacks them face down in a pile in front of them. (Place the box off to the side, within reach of everyone).

  2. Draw the top five cards from your stack and hold them in your hand, out of view from other players. …



Components

  • 143 Phase Cards
  • 10 Mouthpieces
  • Timer
  • Instructions


Game Play

Decide on a gameplay option - open season or legit. Divide into teams of two. If there is an odd number of players, there can be one team of three.

Each team will take turns having 60 seconds to interpret as many phrases as possible.

On each team, one player is a reader and the other is an interpreter. (the person who has gone longest w/o brushing their teeth goes first) The Reader places a Mouth Opener in his or her mouth and is the only one to look at the screen. …



Components

  • 1 game board
  • 59 Mission Cards
  • 50 Action Cards
  • 27 Bonus Cards
  • 27 Event Cards
  • 5 Favor Cards
  • 84 Mon Tokens
  • 16 Annexes
  • 40 Weapons
  • 7 Geisha counters
  • 5 Blessing counters
  • 10 Placeholder Counters
  • 20 wooden Disciples
  • 15 wooden Markers
  • 1 Watch Patrol coin
  • 1 "District inaccessible" counter
  • 2 wooden Watch Patrols
  • 1 wooden Round Marker
  • 5 Clan boards

Object of the Game

As leader of your Clan you try to earn as many Prestige Points as possible. You mainly gain Prestige Points by completing Mission Cards, by activating Disciples at certain locations on the game board, and by having fulfilled the tasks of Bonus Cards at the end of the game. …



Components

  • 1 Game board
  • 2 optional Extension boards
  • 4 Player boards (one per Guild)
  • 37 Location boards
  • 1 Threat tower
  • 1 Threat bag
  • 75 Threat cubes
  • 40 Agents
  • 1 First Player marker
  • 1 Round marker
  • 28 Allegiance slips
  • 17 Neutral Starter cards
  • 16 Guild Starter cards
  • 50 Card Sleeves
  • 286 double-sided Card advancements
  • 32 Aegisian Coins tokens
  • 48 Player Aid tokens
  • 8 Reference cards
  • 37 Randomizer cards
  • 1 Scoring pad
  • 28 Reputation tokens
  • 26 Influence/Goodwill tokens
  • 4 Defense tokens
  • Player Handbook
  • Rulebook

Object of the Game

In Edge of Darkness, players act as leaders of powerful Guilds in the city of Aegis which sits on the border of the Forsaken Lands, an evil realm infested by demons and monsters. Players will vie for the prestige of defending the city from the evils of the Forsaken Lands, while amassing influence and wealth. …



Components

  • game board
  • 60 Action cards
  • 18 Leader cards
  • 48 Wonder cards
  • 35 Advisor cards
  • 7 A.I. cards
  • 12 Event cards.
  • 1 turn marker
  • 1 era marker 6 Development discs
  • 6 turn order tokens
  • 6 point markers,
  • 54 Power cubes
  • 16 territory tiles.
  • 6 player reference sheets.
  • Rulebook

Setup

  1. Place the board in the middle of the table.

  2. Flip an Ecu and place the Theater's needle on one of the two central spaces: tails represents tragedy, heads comedy. Then change the backdrop depending on the mood of the King.

  3. Each player chooses a color. They take the corresponding deck of Travel cards, the 8 Caravels, and the 3 Managers. …



Components

  • The Basic Game Rulebook
  • The Level Up! Rulebook
  • The A to Zeds Book (Comprehensive Rules)
  • The Farmingdale Dossier
  • The Setup and Epilogue Book
  • 1 double-sided game board
  • 1 double-sided game mat
  • 4 double-sided player aids
  • 1 double-sided Zeds player aid
  • 168 poker-sized cards
  • 32 tarot-sized character cards
  • 3 Countersheets
  • 6 dice

Setup

Select either The Basic Game or one of the more challenging levels. They are listed in order of difficulty and complexity, and new players should tackle them in the order listed.

  • The Basic Game
  • Level I: Outbreak!
  • Level II: Apocalypse!
  • Level III: Brains!
  • Level IV: Walking Zeds!
  • Level V: Director's Cut!
  • Versus Game

Each of the levels (and the competitive Versus game) is color coded to help you find components and information quickly. The Basic Game uses virtually the same components and many of the same rules as the Outbreak! level and thus has the same color scheme. …



Game Materials

  • 4 Game board pieces (double-sided)
  • 54 Cards
  • 1 Vortex of Resurrection
  • 20 Hero dice
  • 4 Bonus dice
  • 8 Power stones
  • 6 Barrier tiles
  • 4 Skulls
  • 1 Territory die
  • 4 End-of-game markers
  • 10 Hero boards
  • 1 Boundary tile
  • 4 Adventure boards
  • 5 Chain tiles
  • 1 Storage chest
  • 4 Game board connectors
  • 1 Card holder board

Setup

All parts must be carefully removed from their frames before the first game.

Put the four game board pieces (territories) together in the middle of the table to form the game board and place the matching-color connector pieces between the boards to prevent them from shifting, making sure all territories are on their A-sides (letters in lower right) for your first game. …


The players take on the roles of wizards, witches, and druids and try to brew the most valuable potions to earn victory points. In addition, the players will try to get other things like wolf blood, snake venom, herb juice, and gold. Proper planning and a bit of luck will ensure a player victory!

The game is played over several sets of rounds. For each set of rounds, the players select 5 role cards from 12 available to use in the set. These cards are played, one at a time, with the players vying to be the one who gets to use the full action of the role or choosing to accept merely the favor of the role. …



Components

  • 36 woods tiles
  • 20 firefly tokens
  • 6 player pawns with stands
  • 6 player tiles
  • 6 flashlight cards
  • 1 game board
  • 1 wooden die
  • Instructions

Object of the Game

First, hide your player in the woods. Then, catch fireflies to power up your special flashlight. Then, use your flashlight to shine and seek other players. Anyone found is frozen, but everyone else will sneak closer to home

The first player to reach home wins!


Setup

  1. Place the game board and wooden die in the center of the playing area. …