Components

  • Wooden Gameboard,
  • 60 Pegs (10 pegs each of six colors)

Object of the Game

Be the first to move all your pegs across the board to occupy the star point directly opposite your starting point.


Setup

Choose a set of 10 pegs of the same color and place them on one of the star points. When 2 play, players take opposite points; when 3 play, every other point, and so on.



Video Tutorial



Game Play

Choose a player to go first. On your turn, move any one of your pegs by the movement rules described below. After you move one peg, your turn is over. The game continues with players alternating turns. …



Components

  • A board
  • Two dice
  • Tokens for each player
  • 32 houses and 12 Hotels
  • 16 Chance and 16 Community Chest cards
  • 28 Title Deed cards for each property
  • Money

Setup

  1. Place the board on a table.
  2. the Chance and Community Chest cards face down on their allotted spaces on the board.
  3. Each player chooses one token to represent them while traveling around the board.
  4. Each player is given $1500 divided as follows:

2 x $500's, 2 x $100's, 2 x $50's, 6 x $20's, 5 x $10's, 5 x $5's, and 5 x $1's. …


An Enemy ship with this icon is shielding all orthogonally adjacent cards. An Enemy ship cannot be destroyed if an adjacent card has a Shield icon.

Note: Shields cannot shield other shield cards. In other words, two shield cards adjacent to each other have no effect on each other.


Example: Kallen flips his ship and lands on an enemy that is adjacent to a shield. He leaves his ship on the enemy card (moving it to the center of the card). …


Chess is a game played between two opponents on opposite sides of a board containing 64 squares of alternating colors.

The player using the white pieces moves first in Chess. Players generally decide who will get to be white by chance such having one player guess the color of the hidden pawn in the other player's hand.

Each player is obligated to move on their turn.

There are six kinds of pieces in chess: king, queen, rook, bishop, knight and the pawn. …


There exist also alternative rules: How to play Salvo?


Components

  • 2 game units
  • 10 plastic ships
  • 4 runners of white pegs
  • 2 runners of red pegs
  • Label sheet

Each player's fleet contains 5 different ships:

  • Carrier (5 holes)
  • Battleship (4 holes)
  • Cruiser (3 holes)
  • Submarine (3 holes)
  • Destroyer (2 holes)

Setup

You and your opponent sit facing each other and neighter can see the other's ocean grid.

Place your fleet of 5 ships on the ocean grid.

Rules for placing ships:

  • Place each ship in any horizontal or vertical position but not diagonally.
  • Don't place a ship so that any part of it overlaps letters, numbers, the edge of the grid or another ship.
  • Don't change the position of any ships once the game has begun.

Game Play

Decide who will start. You and your opponent will alternate turns, calling out one shot per turn to try to hit each other's ships. …



Strategy 1 - High value tiles for easier goals

High value tiles have goals that are easier to complete. This yellow 7-tile has three goals that can be completed using only three tiles.



Strategy 2 - Tiles fulfilling goals instantly

In the ideal case, adjacent tiles can fulfill goals for each other This turquoise tile and red tile instantly fulfill goals when placed beside each other.



Strategy 3 - Fulfilling goals on multiple tiles

Tiles fulfill goals on multiple tiles. These two yellow tiles complete the "2 Yellow" goal on the turquoise tile and the red tile. …


Texas Holdem is played on a single table with two to 10 players.

Each player is dealt two private cards (known as "hole cards") that belong to them alone.

Five community cards are dealt face-up, to form the "board".

A player may use these shared the cards of the board in conjunction with their own hole cards to make their highest possible poker hand.


Video Tutorial



Game Play

The structure of Texas Hold'em can be broken up into three divisions:

  1. Setup
  2. Betting Rounds
  3. Showdown

The goal is simple: win as many chips as you can, one pot at a time. You win this pot by having the best hand or by having all other players fold before the showdown. …



Components

  • 4 Pots (player boards)
  • 4 Flasks
  • 4 Bags
  • 8 Droplets
  • 4 Rat stones
  • 1 Scoring Track
  • 4 Scoring Markers
  • 1 Flame (round marker)
  • 24 Fortuneteller Cards
  • 20 Rubies
  • 12 Ingredient Books
  • 215 Ingredient Chips
  • 4x 0/50 Seals
  • Bonus Dice

Setup

The last person to cook something goes first. The start player then shuffles the Fortune Teller cards and puts them face down into a draw pile in front of them. Now put the Scoring Track in the middle of the table.



The Flame 1 goes on the 1-space of the Turn Indicator. The 4 seal tiles go on the 4 seal spaces 2 with the "0" facing up. …


After the invention of Jump Drive, every colony could expand to new worlds and dream of empire... In New Frontiers, players build space empires by developing technologies, exploring and settling worlds, producing goods, and trading these goods for credits or victory points.

Can you build the most successful galactic empire?


Components

  • 8 empire mats
  • 60 goods cubes
  • 60 colonist pieces
  • 2 development mats
  • 56 development tiles
  • 60 world tiles
  • 7 action tiles (gray)
  • 8 goal tiles
  • 5 stockpile mats
  • 1 setup summary/colonists mat
  • 1 world summary tile
  • 40 victory point chips (hexagons)
  • 56 credit chips (rectangles)
  • 1 priority track
  • 10 player disks, 2 each in 5 colors
  • 1 bag

Setup

Put the two development mats in the center of the table and place the developments on them: …


This section includes additional rules that are necessary to play the game.


Enemies

This section explains additional details related to enemy groups.

An enemy group is either readied or exhausted. Enemies become exhausted either after the app activates them or after they attack. When an enemy is exhausted, its portrait in the app is darkened.

Exhausted enemies cannot activate, counterattack, or be provoked. The app readies all enemy groups at the end of the shadow phase.



Provoking Enemies

While a hero is in the same space as a readied enemy group, certain actions will provoke that enemy, causing it to attack. A hero must provoke an enemy during each of the following situations: …