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Components

  • Main Board
  • 6 Action Boards
  • 15 Decoration tiles
  • 54 Discovery tiles
  • 9 Technology tiles
  • 18 Starting tiles
  • 9 Royal tiles
  • 7 Temple Bonus tiles
  • 2 Calendar discs
  • 11 Buildings
  • 32 Pyramid tiles
  • 4 Player Order tokens
  • Player components in 4 colors
  • Cocoa tokens
  • 60 Resources
  • 4 Multiplier tokens

Cocoa and the resources are meant to be unlimited. If they run out, use the multiplier tokens provided to show higher denominations.

Object of the Game

Players play as scions of powerful noble families trying to achieve everlasting glory while planning the construction of Teotihuacan.

Earn victory points in many ways: seek the favor of the gods, be the greatest architect of the pyramid, and have the most prestigious plots along the Avenue of the Dead! May the gods help you win! …



Components

  • one board
  • 20 fences
  • 4 pawns
  • Rulebook

Object of the Game

To be the first to reach the line opposite to one's base line.

Game Play

Each player in turn, chooses to move his pawn or to put up one of his fences. When he has run out of fences, the player must move his pawn.

At the beginning the board is empty. Choose and place your pawn in the center of the first line of your side of the board, your opponent takes another pawn and places it in the center of the first line of his side of the board (the one facing yours). Then take 10 fences each. …



Components

  • Rug Market square (board)
  • 57 fabric tiles,
  • 40 wood playing pieces
  • Assam the market owner
  • fabric bags
  • 6 sided die
  • Rulebook

Object of the Game

The rug market in Marrakesh square is on tenterhooks, the best salesperson will soon be named. Each salesperson tries to have the highest number of rugs visible at the end of the game while also amassing the biggest fortune.

The player with the biggest fortune (worked out by adding together the number of visible rugs and the amount of money held by each salesperson) wins. …



Components

  • 75 number cards
  • 27 Penalty Tokens
  • 1 Sluffer piece
  • Rulebook

Object of the Game

In the trick-taking game of Sluff Off!, sluffing off (avoiding) your opponents' tricks is the power of the game!

Sluffing off is accomplished by taking meaningless tricks that other players want or by making them take tricks they didn't want.

Each player is dealt 15 cards at the beginning of a round and must predict how many, and of what color, tricks he or she will successfully take during that round. …



Long ago, it is said, five forest animals ascended to the stars and came back in the form of all-knowing spirit creatures. If someone desires to learn the secrets of the stars, they must first gather beautiful stones, smoothed and tempered by their many years on Earth.

The animals will reward the giver handsomely. But be watchful of the cunning, jealous Coyote, who loves to block all those who seek to give these precious stones to the animals.

Components

  • 1 bowl
  • 1 coyote
  • 1 cloth bag
  • 2 player boards
  • 56 stones (8 ea. in 7 colors)
  • 12 action cards (6 per player)
  • 6 spirit power cards

Object of the Game

Use action cards to reveal colorful stones and collect them for points. The player with the most points at the end of the game wins! …



Components

  • 64 different cards
  • 2 Wild Cards plus instructions.

Object of the Game

To score the most points by adding cards in a line connected to cards already played.

A line consists of 2, 3 or 4 cards in a row in which each individual property (color, shape and number) is either the same on each card or different on each card.

Setup

You'll need a pencil and paper for scoring. Each player draws a random card. Highest face value goes first. Tied players redraw. Return cards, shuffle, and deal 4 cards face down to each player. …



Components

  • 10 Level Cards
  • 5 Player Cards
  • 96 Treasure Cards
  • 1 Level Tile
  • 8 Character Stands
  • 14 Jump Tokens
  • 32 Heart Tokens
  • 39 Coin Tokens
  • 1st Player Token
  • 5 Character Tokens
  • 1 Heart Cost Card
  • 28 Star Building Cards
  • 68 Building Cards

Each building card type can be stored in its own card slot in the game insert. Store the star cards near each other on one side of the insert, and the remaining cards on the other side of the insert.

Setup

1 Put all the star buildings in a row in the center of the play area, each type in its own pile, face up. You always play with all 6 types of star cards. …



Khet is fun and easy to learn because all the pieces move in the same way. The object of the game is to illuminate your opponent's pharaoh by bouncing your laser beam off the mirrored pieces and around the playing field. You can learn how to play in minutes.

Pieces

In the box the pieces are set up in one possible starting configuration. As you become familiar with the game, you can invent your own starting configuration to create new possibilities and challenges. …



Components

  • 17 wooden tiles
  • 28 red marbles
  • 28 black marbles

Object of the Game

Win the most points by the end of the game.

Setup

Each player chooses a color and collects the marbles of that color. The 17 wooden tiles are placed edge-to-edge to form the game board. For example, players can make either:

An irregular shape of 10x10 maximum
An 8x8 square

Game Play

In turns, players place their marbles in the empty holes on the board. The first marble can be placed anywhere on the board. From there on, players must respect the following three rules when placing their marbles: …



As with many other trick-taking card games, the idea of The Bottle Imp is to acquire the most points. The Bottle Imp makes trumps out of the lowest cards.

The player with the highest card less than the price of the Bottle earns the trick and also the bottle imp card. Then the price of the Bottle falls to that of the winning card.

In this way the owner of the Bottle Imp changes until its value can no longer be undercut. Whoever has the Bottle Imp at the end of the hand earns negative points instead of positive ones. …



The Homestead Act of1862 allowed Americans to claim undeveloped land by living on and farming it for Jive years. Also in the 1860s, the Transcontinental Railroad was built across North America, linking rail networks between the East and West coasts.

The development of the railroads accelerated the spread of homesteaders colonizing the West and led to the rapid cultivation of new land.

In Homesteaders, players are settlers in the Old West, claiming land to develop into a town. The player who contributes the most to building that town into a city will have the city named after him and be declared the winner. …



Starving Artists is a time and resource management game for one to four players. Players compete to complete some of the world's most beautiful art in order to earn paint cubes, points and food.

Components

Starving Artists comes with everything you need to become a master paint-by-cube artist.

  • 150 Paint Cubes
  • 1 Paint Bag
  • 8 Player Tokens
  • 1 First Player Token
  • Scoring Track.
  • 92 Canvas Cards
  • 4 Studio Cards
Canvas Cards

Squares: Canvases have a series of colored squares. These indicate which color paint cubes are required to complete the painting. Where a diamond shows more than one color, either color can be used. …



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