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Fury of Dracula is a one-versus-many deduction game inspired by Bram Stoker's classic novel Dracula. One player controls Dracula, and up to four players assume roles as hunters. During the game, Dracula attempts to elude the hunters as he spawns new vampires across Europe, while the hunters try to find and destroy Dracula and end his reign of terror.


Components

  • 1 Game Board
  • 1 rules reference
  • 5 character Sheets
  • 75 Event cards
  • 70 location cards
  • 28 Encounter cards
  • 4 Hunter Sheets
  • 1 Dracula Sheet
  • 6 Storm Tokens
  • 4 fog Tokens
  • 2 Bats Tokens
  • 3 Despair Tokens
  • 1 Influence Marker
  • 4 Bite Tokens
  • 38 Item cards
  • 12 Hunter Combat Cards
  • 13 Dracula Combat Cards
  • 16 Ticket Tokens
  • 1 consecrated Ground Token
  • 5 Power cards
  • 4 Hunter reference cards
  • 1 reference Map
  • 31 Damage Tokens
  • 8 roadblock Tokens
  • 3 Heavenly Host Tokens
  • 4 rumor Tokens
  • 1 Time Marker


When setting up a game of Fury of Dracula, players perform the following steps: …



Politics Cards


You have 20 krones.




You are on space 10 of the Emperor track or higher.




You have played at least 6 Staff cards.




You have at least 12 Room tiles on your Hotel board.




All rooms in at least 2 rows of your Hotel board are occupied.




All rooms in at least 2 columns of your Hotel board are occupied.




All rooms in at least 6 groups of rooms on your Hotel board are occupied.




All rooms of one color are occupied on your Hotel board. …


The part of the game that you will find hardest to understand is that concerned with what industries you can build and where you can build them. Once you have mastered this part of the game the rest is relatively simple. I wish there was a quick way to make the rules easier to understand, but I've not come up with one yet. The big problem is that you have to keep a number of factors in mind when building.

You need to make sure the card you play will allow you to build in your intended location. This means making sure the symbols on the card, the counter, and the space are all the same. Industry cards are more complicated to use than Location cards, as you need to trace a connection to one of your other counters via your own canal/rail links. What then makes things doubly confusing is the fact that you may or may not need coal to build. Coal has to be shipped along canals/rails, which means you need to plan carefully. …




Five actions are available to you in the first round. We will cover these first:


1. Forage for Ingredient

To find the ingredient you want, sometimes you have to spend a little extra time in the forest. Be sure to bring a stout walking stick to ward off wolves, bears, and rival alchemists.

When it is your turn to forage for an ingredient, you may take either 1 face-up ingredient from the row or draw 1 random ingredient from the top of the deck. Cards in the row are not replaced, so players who play later may have a more limited choice. Once all the face-up cards are gone, your only choice is to draw from the top of the deck. (Or you can always decline the action and move your cube to the unused cubes space). …


At the beginning of the 20th century, Vienna was one of the major centers of Europe. Artists, politicians, nobles, citizens, and tourists populated the streets of the city, and the emperor ruled them all.

You are in the thick of the Viennese Modern Age, trying your luck as a hotelier. For that, you must expand your little hotel and prepare new rooms. In the meantime, your guests require culinary excellence. Make sure each and every guest receives a proper dish and drink. You may need to hire additional staff. …


Q: Since we start with the life support connection with the diamond and move clockwise when resolving patient cards, is it ok to completely treat a patient even after we have resolved it? For example, we are resolving the last patient card and by treating it we can place a cleared tile. By placing that we have completed another patient card. Do we activate the space connected to the life support dial even though we have already resolved this patient card?

A: Yes. Patient cards can only be fully treated and activated during the Resolve Patient Cards phase, but the order does not matter. …


Concurrent Dominion modifies the Dominion rules so that everyone plays at the same time.

Select one player to act as the facilitator. The facilitator announces the beginning of the turn and checks to see when everyone is ready for the next turn. When the facilitator announces the beginning of the turn, everyone plays the turn at the same time.

When buying cards, whoever gets there first gets the card. This is relevant when stacks run out.


Attack and Defense Cards

For attack cards, the effect on the player who played the card is resolved right away, the effect on the other players is resolved after all the other players have taken their turns. …



Location Actions

Return the indicated number of Servants from the Servant pool on your Player Board to the general supply.

Lose 1 Servant from your Ship by moving it to the appropriate space on your Player Board, where it stays for the rest of the game.

Move the indicated number of Servants from your Servant pool on your Player Board to the appropriate space on the Game Board or your Ship.

Immediately score the indicated number of VPs by moving your Score Marker on the Score Track. …


Players attempt to increase their standing as merchants in the Hanseatic League by gaining prestige points. This may be done in different ways including establishing a network of Offices in new cities or improving trading skills. Players accomplish various activities during their turns.

Traders and merchants (collectively "resources") may be inserted on the game board, moved, or even used to displace other player's resources. If they eventually occupy an entire trade route between two cities, a new Office may be established. Players may instead choose to develop their trading skills in particular cities, improving their abilities throughout the course of the game. …



To Help Jack The Ripper

Jack's Letters

On each of the second, third, and fourth nights, Jack the Ripper can use one Jack's letter to change the position of the police patrols. A letter can only be used after the police patrol tokens have been placed.

Once a given letter is used and its effect applied, that letter is removed from the game. Another letter cannot be used until the next night. Three of the letters (Dear Boss, Saucy Jack, and From Hell) are played during the hell phase 3, "Police: Patrolling the Streets". …