Components

  • 2 Decks of Pie Rats cards
  • Rulebook

Object of the Game

In Pie Rats of the Carob Bean Farm each player takes on the role of a Captain of the Rats and tries to build a crew of not-so-loyal rats to loot the farmer's wife of as many of her pies as you can.

The heavier the pie the more rats it takes to steal it, the more points it is worth. The Captain with the most points at the end of the game is the winner. …



Components

  • 8 Whiteboards
  • 8 Dry Erase Markers
  • 8 Score Pile Cards
  • 100 Prompt Cards
  • Instructions

Setup

Give each player a whiteboard, dry erase marker, and a cloth or napkin (to erase the board).

Decide how long of a game you want to play and use the chart on the right to deal out the appropriate number of cards to everyone.



If you have fewer than 8 players remove the extra Score Pile cards making sure not to remove the one with "First Judge" on it

Shuffle & deal out a Score Pile card to each player. The player who gets the "First Judge" card is the first Judge & starts the game. …


This section contains additional rules that players need to know to play the game.


Successful Defense

Each time a province is successfully defended, the defender places one of their faceup control tokens in that province, which provides that province with a defense bonus during their future battles.

If an attack against a province fails for any reason, that province is also treated as being successfully defended.

Finally, if a player places an army, navy, or shinobi token to defend a province and that province is not attacked, the province is treated as being successfully defended. …



Favour Cards


  • Press Conference: Gain 1 Prestige Point for each Public Opinion token on the board. At the end of the game, choose one Continent. You may ignore any Public Opinion tokens on that Continent during Final Scoring. This will only affect your Museum.



  • Express Delivery: Allows you to place an Object card (worth 1 to 4) from your Personal Reserve (your hand) into your Museum without paying its cost.


  • New Archaeologycal Team: To be played at the beginning of your Exploration Phase. Take the 2 currently available Object cards from the Continent space of your choice, and put them at the bottom of the deck. …


Welcome to Calamityville, partner! Join the rush for gold in this crazy chase for money and property. But beware of calamity, friend. It can strike at any time from a number of unlikely sources!


Components

  • 1 gameboard
  • 4 player markers
  • 13 properties
  • 13 plastic bases (to stand the properties up)
  • money
  • 1 Wild Donkey
  • 5 gold nuggets
  • 13 title deed cards
  • 49 newspaper cards
  • 1 normal die and 1 newspaper die
  • Instructions

Object of the Game

To be the player with the most money when the gold runs out!


Setup

Shuffle the red newspaper cards and place them on the gameboard in the spot labeled Calamityville News with the newspaper side facing up Shuffle the yellow newspapers and put them on top of the red newspapers, also newspaper side up …


Equipment

  • Paper and pencil
  • One set of unique Wildfire Dominoes (65 dominoes)
  • One electronic Wildfire hub. Instructions

Object of the Game

To play all of your dominoes each round, and have the lowest grand total score at the end of the game.


Setup

Place the Wildfire hub in the center of the play area. Place all of the dominoes face down to the side of the play area. One player (the dealer) shuffles and deals seven dominoes to each player.

The remaining dominoes are left in a draw pile to the side. Players should then arrange their dominoes so they are facing them, but not visible to other players. …


This game is also known as "Panic Fire". It's time to settle up old scores, to get even, to taste the sweetness of payback.You now have, in this box, everything you need to engage in the diabolical business of retribution.


Components

  • 112 cards
  • a toy gun
  • instructions

Object of the Game

A lightning-fast game that pits 2 to 5 opponents across from each other with nothing but a toy gun and a deck of cards between them. Be the first to create lethal combinations of cards on the table to become either the shooter or the shootie. …


This game is also known as "Oh Snap!".

Components

  • 1 Booby Trap gameboard
  • 21 large (blue) pieces
  • 21 medium (yellow) pieces
  • 21 small (green) pieces
  • 6 game cards
  • 1 replacement rubber band
  • Instructions

Setup

  • Pull the tension bar back and hold.
  • Secure the bar by placing a YELLOW piece in the circular depression. You may now gently release the bar.
  • Randomly place the colored pieces on the board.
  • Take hold of the tension bar and move the yellow piece next to the other game pieces on the board.
  • Gently release the bar against the playing pieces.

Hint: try pushing the pieces against the front wall to clear up gaps. …



Components

  • 40 Fart Cards
  • 4 Baked Beans Cards
  • 4 Cabbage Cards
  • 5 Light A Match Cards
  • 1 Silent But Deadly Card
  • Rulebook

Object of the Game

The object of the- game is to be the first player to discard all his cards.


Setup

There are 10 different types of farts in the deck. Each fart type has four colors (blue, yellow, red, purple).

There are additional special-play cards. Silent But Deadly, Baked Beans, and Cabbage make players pick up extra cards. Light a Match negate the effects of the "Pick Up" cards. These cards will be better described later in the instructions. …


The natural forces in the South Pacific are out of alignment. The balance of power between the Tiki gods is in chaotic disorder. The Tiki families are at war with one another. Be the first player to collect a complete family (5 different Tikis of a single color) and bring peace and harmony back to the South Pacific.


Components

  • 75 Tikis cards
  • 5 Any color Tiki cards
  • 5 Any Tikis cards
  • 2 Any color any Tiki cards
  • 1 Title Card.
  • Rule Sheet

Even-tempered Rules

If you are new to this game play this version first. …