The rebirth of the Neo-Babylonian empire, above all, during the reign of Nebuchadnezzar II (605-562 BC), was a time of splendour and wealth.

This was mainly due to the proliferation of trade routes between the main cities and settlements in the area and the optimal use of the fertile valley between the Tigris and Euphrates rivers.


Components

  • Cities x19
  • Crop Fields x13
  • 32 Location Tiles
  • 9 Ziggurat Cards
  • 1 Board
  • Merchants x6
  • Civil Servants x6
  • Priests x6
  • Farmers x12
  • 5 Ziggurats
  • 4 Scoring Markers
  • 120 Clan Tokens
  • 4 Stands
  • Rulebook

Setup



  1. Place the board in the centre of the table. This shows the south-eastern region of ancient Mesopotamia with its two main rivers, the Tigris and the Euphrates. …



Components

  • 1 board
  • 25 wound markers
  • 1 dwarf player mat
  • 1 deck of 38 dwarf cards
  • 1 fury marker
  • 1 net marker
  • 3 dwarf figures
  • 1 dragon player mat
  • 1 deck of 38 dragon cards
  • 1 dragon figure
  • Rulebook

Object of the Game

Drako is a two-player only game where one player will lead a team of three dwarves against another player's dragon. The dwarf player must defeat the enemy dragon before all dwarf cards have been played. Each dwarf has their own skills and appearance.

The second player directs the dragon, whose purpose is to survive through the dwarf player's time limit. If the dwarf player is out of cards, the dragon escapes and wins the game. It is also possible, though rare, for the dragon to win by defeating all the dwarves. …



Adventure Book



Player Sheet



  1. Default Status Slot
  2. Avatar Slot
  3. Clarity Storage Slot
  4. Die Storage Slot
  5. Equipment Slot
  6. Inventory Slot



Sideboard



  1. Group Task Track
  2. Inner Child Slot
  3. Threat Track
  4. Enemy Slots
  5. The Morass
  6. Discard Pool
  7. Insight Token Slot
  8. Situation Token Slot

Avatar Card



  1. Name
  2. Type
  3. Home Comazone
  4. Die Bonus
  5. Clarity Ability
  6. Suspicious Comazones
  7. Starting Items

Hostile Card



  1. Name
  2. Actions
  3. Defense
  4. Loot


I.D. Entity Card



  1. Name
  2. Actions
  3. Defense
  4. Comazone
  5. Identification Code
  6. Campaign Sticker Space

Item Card



  1. Name
  2. Type
  3. Range
  4. Equipment Slot
  5. Combat Bonus
  6. Effect
  7. Keywords

Clue Card



  1. I.D. Identification Code
  2. Read Aloud Text

Other Cards



  1. Totem Card
  2. Status Card
  3. Vital Signs Card
  4. Environment Card

Comazone Card



  1. Name
  2. Comazone Number
  3. Comazone Info
  4. I.D. Entity
  5. Martin's Age

Tokens



  1. Insight
  2. Suspicious
  3. Clarity
  4. Search
  5. Objective
  6. Fire
  7. Life Force
  8. Bookmark
  9. Door
  10. Situation


Components

  • 30 victory tokens
  • 24 building blocks (6 each in four different colors)
  • 4 crown blocks (1 each in four different colors)
  • 4 structure guides
  • 1 Demolition die
  • Rulebook

Object of the Game

Be the first player to collect 8 victory tokens by building, attacking, and defending block structures.


Setup

Note: The game should be played on a smooth, flat surface with each player having an area to build a small structure that is at least a foot away from his opponent's area.

  1. Each player should take six building blocks in the same color, a matching "crown" block, and one Structure Guide for easy reference during the game. …



Components

  • Game Board
  • 100 Gemstones, 25 Each Of Four Colors.
  • Four Sets of Playing Pieces
  • Instructions

Object of the Game

In BASARI players act as merchants who compete on the streets of a lucrative gem marketplace. Each turn, players simultaneously move their Merchant Pieces on the board, and then barter gemstones to earn valuable points.

The player with the most points after three rounds wins BASARI.


Game Elements

  • Points Marker

    The Points Marker is used to keep track of points earned as the game progress- es. Players set their Points Markers on the START arrow located on the Points Track bordering the game board. …



Components

  • 4 Wood Boards
  • 2 Dark Stones
  • 2 Light Stones
  • 116 Black River Stones
  • 116 White River Stones
  • Cotton Dividing Rope
  • Instructions

Setup

Arrange the game components as shown, with players sitting opposite one another. In SHOBU, there are four boards of active game play, with four stones of each color per board, arranged as shown.

One player will control ALL the Black stones and the other, White. The two boards closest to each player are called their Homeboards, with the rope marking this division.

One of a player's Homeboards is Dark in color, their other Homeboard is Light. …



Variant: Team vs. Team

Note: You need two version of Crimson Company to play this variant!

In the 2-versus-2 variant of the game, each team controls one side of the board. All cards on the same side are shared between both team members. However, every player still has their own separate amount of coins.


Setup & Goal

  • Lay out 5 regular castle cards (i.e. lanes) between the two teams.

  • Shuffle the two decks of character cards together to create one deck of 60 cards. …



Components

  • Two decks of 58 Cards
  • Instructions

Object of the Game

To be the player with the lowest score at the end of the 11th round by making your entire hand into books and/or runs.


Cards

The game consists of two 58-card decks. Each deck has three Jokers and five suits: stars , hearts , clubs , spades and diamonds .

Each suit has eleven cards: 3 through 10, Jack, Queen and King.


Wild Cards:

Jokers are always wild cards. There are also rotating wild cards that change every round. The rotating wild cards are based on the number of cards dealt that round. …



Components

  • 1 elevated game board
  • 1 action die
  • 2 magnetic wands (1 black, 1 red)
  • 4 Sumo hamsters
  • 4 scoring pegs
  • 40 food pellets
  • Instructions

Object of the Game

Maneuver your Sumo hamster using a magnetic wand and try to knock your opponents out of the ring. The first player to win five matches wins the game.


Setup

Lift the game board out of the box bottom, remove all of the components, and fit the game board back into the box bottom. Place the box in the middle of the playing area. …



Components

  • 16 Ants
  • Pants
  • Suspenders
  • Cardboard dog
  • Instructions

Object of the Game

Have fun! Make your ants jump into the pants. Finish first and you'll be the winner!


Setup

  1. Insert the suspenders into the dog as shown in Figure 1.



  2. Insert the cardboard dog into the slots inside the pants. See Figure 2.



  3. Attach the suspenders to the front and back of the pants. It's a snap! See Figure 3.



  4. Place the pants in the middle of a table or on the floor.

  5. Choose a set of 4 matching color ants. Each player chooses a different color set: red, yellow, green, or blue. Place your ants in front of you and you're ready to play. All players do the same. …