Components

  • Gameboard
  • 4 pawns
  • 540 game cards
  • 2 dice
  • Scoring Chips
  • Sand Timer
  • Instructions

Object of the Game

is to match the answers on the game cards - what's called hitting Bullseyes! You score points each round for doing so, and the first player/team to reach the Finish space wins the game.


Setup

How do you want to play? For up to 3-4 players, you compete against others in Individual Play.

For more than 3-4 players, divide into teams for Team Play (either just two teams competing Head-to-Head, or up to 4 teams, with any number of players per team, as long as they sit together). …



Buildings

Most buildings have only one action associated with them: receive 1 or 2 items (commodities, special tiles or Ownership markers).

If the good is not available in sufficient quantities, the player gets whatever is left (this can be nothing). No matter the quantity received, the action is considered as taken.


  • Guild Hall

    Draw the first card from the Large order card pile and add it to your hand.

  • City Hall

    Draw the first two cards from the Small order pile and add them to your hand. …



Components

  • Game Board
  • 200 questions about popular culture, geography, arts, history, science and more...
  • Playing pieces
  • Die
  • Instructions

Object of the Game

Wit's end is a mind game where players progress around and up a multi-level gameboard by correctly answering questions from four unique card categories.

The gameboard is separated into different colored levels (blue, green, red and purple), with blue being the bottom level. The levels are linked by a series of arrows which allow players to advance on the board. …


There are 6 Player Mats, each representing a type of hero. These mats are double-sided and have a different hero on each side. Each Player Mat has its own deck, as shown below.





For example, if you want to play as the Wizard, you must take the blue deck.


Hero Decks

There are two types of cards in the Hero Decks:

Resource Cards have one or more large symbols in the middle. These are used to defeat cards in the dungeon by matching their symbols. …



Components

  • Crocodile
  • Instructions

Object of the Game

Press down on Croc's teeth and be the only player not to get "chomped"!


Getting Crock Ready

Remove the Crocodile from the plastic bag. Discard the bag. To get Croc ready to play, lift his jaw all the way up so his mouth is wide open (see below).

After he snaps down, be sure to pull his jaw up in order to reset him and to continue playing.



Game Play

The youngest player goes first. Play then continues clockwise. …



Components

  • 6 Paddles
  • 6 Erasers
  • 6 Dry-Erase Markers
  • 71 "Subject" cards
  • 71 "Description" cards
  • Scoreboard
  • Likewise Mode Die
  • Mode die sticker sheet.
  • Instructions

Object of the Game

Be the first player to reach the winner's circle by matching your answers with the other players.


Setup

Apply stickers to Die. Select your favorite paddle, along with a marker and eraser.

Shuffle the Orange Description Cards and place them face down on their spot on the board. Then shuffle the Red Subject Cards and place them face down on their spot as well. …



Lucky Punch (Tile A1)

Setup: Put the three hexagonal tokens* on the Lucky Punch tile.



When activated: Secretly choose 1-3 tokens and take them into your right hand (underneath the table). Make a fist and put it on the table. The player to your left must guess how many tokens you are holding in your hand.

If they guess correctly, you get nothing. If they guess wrong, you get the reward: either 2 chips or $30,000 or $40,000. Return the three tokens to the tile. …



Components

  • 9 Core
  • 36 Bark (Light Brown, Brown & Dark Brown)
  • 1 Trunk
  • 1 Axe
  • Sticker Sheet With 4 Grub Stickers
  • Rulebook

Object of the Game

Gain points by knocking off Bark with the Axe. Lose points by knocking off Core pieces. Most points wins!


Setup

Before your first game, attach the four Grub Stickers to four different Bark at random. Mix up the Bark so no Core has four Bark of the same color surrounding it. (see picture A)



Game Play

The youngest player goes first. …



Components

  • 1400 Question Cards
  • 4 pencils
  • 4 fancy printed pad
  • Instructions

Object of the Game



Every question card has a letter on the back. To win a letter you must be the first person (or team) to shout out the correct link on that card. Win enough letters to spell LINKEE and you've won the game.


Setup

One person must volunteer to be the Question Master (QM). Don't worry about being the QM, it's good fun because you get to boss people around. Everyone else splits into teams. …



Components

  • Gameboard
  • Box of 110 Cards
  • Answer Pad
  • Custom Die
  • 6 Pencils
  • 6 Custom Game Pieces
  • Instructions

Object of the Game

Be the first player to reach the WIN space by rolling high, matching players' answers correctly on your turn, and writing the 'favorite' answer on the starred space


Setup

Place the board and box of question cards in the middle of the play area. Select game pieces and place them on the START space.

Take an answer sheet and pencil and write your name at the top. The shortest player rolls first. Play moves clockwise. …