Components

  • 10 Toxicity Tracker Tokens
  • 2 Survivor Track Tiles
  • 5 Player Board
  • 20 Skiffs
  • 20 Guild Influence Discs
  • 1 Survivor Tracker Disc
  • 30 Starter Crew Cards
  • 10 Reference Cards
  • 50 Guild Seal Tokens
  • 1 Hub Board
  • 30 Outposts
  • 16 Artifact Tiles
  • 92 Ocean Tiles
  • 3 Dock Tiles
  • 5 Starter Tiles
  • 1 Sonar Tracker Disc
  • 65 Currency Tokens
  • 67 Victory Point Tokens
  • 30 Depletion Tokens
  • 1 Artifact Tile Bag
  • 46 Crew Cards
  • 1 Sonar Tracker
  • 100 Resource Barrels
  • 16 Resource Tokens
  • 33 Objective Tiles
  • 1 Ocean Tile Bag
  • 16 Dive dice
  • 7 Research dice
  • 4 Guild Dial Rivets
  • 4 Guild Dial Pointers
  • 1 Guild Board
  • Rulebook

As one of the last few great Captains, you are working to bring prosperity to the Flotilla that houses the last remnants of human civilization. …


Howdy pardner! The name's Buster. Stick with me and I'll take you from an unsalted greenhorn to a sourdough miner, lickety-split!


Components

  • 1 Main Board
  • Barker Tile
  • Bust tile
  • 20 Horses
  • 1st Player Marker
  • 24 Barrels
  • 18 Bridge Tiles
  • 5 Selector Dials
  • 5 Pioneers
  • 40 Tents
  • 5 Wagons
  • 40 Coins
  • 1 Round Marker
  • 5 Score Markers
  • 5 Player Boards
  • 10 Hotels
  • 5 Buster Cards
  • Buster Pioneer
  • Instructions

Setup

Now that you've shucked off the lid, let's rake and scrape these cowchips to set the table, real purdy-like.

Prepare Game Board
  1. Place the game board in the center of the table. …


BANANAGRAMS is a labor of love, grown out of a passion for wit, wordplay and silliness... We hope you enjoy playing it as much as our family enjoyed creating it


Components

  • 144 tiles
  • Storage bag
  • Instructions

Setup

Place all 144 tiles face down in the center of the table. These tiles are called the BUNCH.

Everyone then takes tiles from the bunch and puts them in front of them, face-down. The number of tiles you take depends on the number of people playing: …



Components

  • 1 Giant Mystery Decoder
  • 75 Mystery Cards with 150 Mysteries
  • Instructions

Object of the Game

To be the first team to solve enough mysteries to reach the top of the Giant Mystery Decoder.


Setup

Choose your teams. Decide which team will use the purple score mover on the Giant Mystery Decoder and which will use the green score mover.

Make sure each team's score mover on the Giant Mystery Decoder is at the bottom, next to the handle. Place the Mystery Cards in a stack between the two teams. …


The deep waters of the Oceans are hiding many secrets and unknown forms of life. Among sharks, whales, corals and shrimps there lives an entire civilization of Sea-folk.

For centuries the Great Kingdoms of Aquatica have been building their world, raising their kids and managing to create and prosper. But now their resources are exhausted, and they are forced to explore the Ocean Depths in search of new resources.


Components

  • Game board
  • 56 Location cards
  • 4 three-layered player boards
  • 8 King cards
  • 24 Starting Character cards
  • 16 Trained Mantas' miniatures
  • 6 double-sided Goal Tokens
  • 27 Ocean Character cards
  • 31 Wild Mantas' miniatures
  • Notepad
  • Rulebook

Object of the Game

Aquatica is a board game for 1 to 4 players. You will be playing as one of the Ocean Kings, struggling to find resources for your realm. Your goal is to have the most Prosperity points. …





Top: Allocate 1 gem die, 1 gem or magic die and any 1 other die from your supply to move 1 magic die from the stock to your smithy tile. The allocated dice are returned to your smithy tile during cleanup.

Bottom: You may claim this action at no cost to gain a 1-time-use ability to add 1 pip to 1 die you just rolled.




Top: You may claim this action at no cost to move 1 metal die from the stock to your smithy tile.

Bottom: Allocate any 2 dice from your supply to roll all of the dice on your smithy tile on your craft turn this round. A die that is cancelled by the Cemetery cannot be brought back into play through the Astrologer. The die on the returns to stock during cleanup. The other allocated die is returned to your smithy tile during cleanup. …



Components

  • 60 duck cards (divided into 10 color suits)
  • 6 Bruce cards
  • 1 custom die
  • Rulebook

Object of the Game

Score the most points by collecting the widest variety of high-numbered duck cards or by getting Bruce to help fetch opponents' duck cards.

Ducks are numbered from 1 to 4 but only the highest number in each collected suit counts at the end of a round.


Setup

Shuffle the deck and place it face down in the center of the playing area to form a draw pile. Place the die within reach of all players. Have a pen and paper handy for scoring. …


In the solo variant of Spirits of the Forest, the player is competing against the game for the highest amount of nature points.


Setup

Setup for the solo variant is identical to the multiplayer game with the following changes:

  • Find the nine favor tokens with spirit icons. Return all other favor tokens to the game box.

  • Return all gemstones to the game box.

  • Shuffle the 48 spirit tiles and place them face down in four rows of 12 tiles. Reveal the first and last tile of each row. …



Unique Supervillain Strengths and Weaknesses

Each Supervillain has a unique strength and weakness; these are optional abilities that you can adopt into your game to further individualize each Supervillain. You may use these in a variety of ways.

If you want the Supervillains to feel powerful and effective, have everyone use their strengths (but ignore the weaknesses).

If you want the game to be more challenging, have everyone use their weaknesses (but ignore the strengths).

If you want the"full", but also most complex experience, then have everyone use both their unique strength and weakness. …



Components

  • 35 suspect cards
  • 20 number tokens (seven 0s, eight 1s, five 2s)
  • Rulebook

Object of the Game

Use logic and deduction over the course of several rounds to figure out which three suspects are on the eyewitness's card. Be the first to name the correct suspects and claim the card. The first to collect three suspect cards wins the game.


Setup

Shuffle the suspect cards and stack them face down in the center of the playing area to form the suspect deck. Place the number tokens in the game box within reach of all players. …