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Components

  • 15 Stone Cards
  • 15 Card Sleeves
  • 15 Restriction Cards
  • 1 Score Card
  • 1 Score Marker 1 Rulesheet

Object of the Game

Narabi is a cooperative game in which players work together to create tranquility out of disorder.

You exchange stones with each other to arrange them in numerical order around the table (either clockwise or counterclockwise), and attempt to do so in as few turns as possible. All players either win or lose together.

Ignore blank stones when determining whether the stones are in order.


Setup

  1. If you have played the game before, remove all cards from the card sleeves. Separate the stone and restriction cards, then prepare them based on the number of players: …



Components

  • 1 deck of 60 cards
  • 1 scorepad
  • Rulebook

Object of the Game

In Black Spy, your objective is to be the player with the lowest score when one player reaches the score required to end the game.


Card Deck



The card deck is composed of 60 cards: 11 cards each of blue, yellow, red, and green color - one Informer, one Interrogator, one Infiltrator, one Saboteur, one Assassin, one Agent, one Spy, one Double Agent, one Code Breaker, one Deputy Director, and one Director. 16 black cards - the same card as above plus 5 more "Spy" cards. …



Components

  • Green plush die
  • Yello plush die
  • Red plush die
  • Point Tokens
  • Instructions

Game Play



One player rolls the dice. When the dice stop, all players play at the same time. Put your hand on the right die!

  • If the red die shows the highest number, put your hand on it! (Even if tied, like: 6 1 6)

  • If the yellow die shows a number between the numbers on the other two dice, put your hand on it! (Even if tied, like: 335, and even if the red die is the lowest and the green one the highest). …


Match cards in a column, and they are both worth Diddly! When a round ends, the points of any unmatched cards are added to your score.


Components

  • 80 number cards
  • 8 Diddly cards
  • 4 Diddly Swap cards
  • 4 Diddly Half cards
  • 4 Peek cards
  • 4 Recycle cards
  • Instructions

Object of the Game

Try to end up with Diddly (zero points), or as close to Diddly as possible. The player with the lowest score after five rounds wins! …



Components

  • 250 Name Cards
  • Dry Erase Score Pad
  • Markers & Eraser
  • 60 Second Sand Timer
  • Instructions

Setup

  1. Divide all the players into a blue team and a GREEN team and randomly distribute all 250 NAME CARDS among the players.

  2. We have created 4 sets of identities on the name cards. Choose one set to play - purple, green, orange or blue. Have each team create a deck of 25 name cards by selecting identities in the chosen color. …


In One Night Ultimate Alien, strange beings from beyond have infiltrated your small village, bringing fearsome futuristic technology and an insatiable appetite for villagers and their livestock. Fortunately, your village has powerful inhabitants who have been tasked with saving it from the alien invaders.


Components

  • 13 unique roles on thick, sturdy tiles
  • 13 role tokens
  • 10 player number tokens
  • 2 most vote tokens
  • Getting started guide
  • Rulebook

For players of other One Night Games

Alien includes changes from the original One Night Ultimate Werewolf*game, its sequel Daybreak, and One Night Ultimate Vampire. …


In One Night Ultimate Vampire, the sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even more vampires. Fortunately, the village has several residents with special powers, with most of them willing to help eliminate this fanged menace!


Components

  • 14 Unique Roles on Thick Sturdy Tiles
  • 15 Role Tokens
  • 29 Marks
  • 2 Marks Boards
  • 4 Voting Tokens
  • Getting Started Guide
  • Rulebook

The Original Werewolf Game


In this game mode, your goal is to complete the central part of the garden board, which is comprised of 28 spaces around the starting tile.

This game mode does not use the spaces around the edges of the board. Decoration cards are not collected, character's abilities are not available, and player boards are not used.

As play continues, any time there are no legal moves available or one stack of garden tiles is depleted and you cannot continue the game with the help of a lantern, the game ends immediately. You have been defeated. If you are able to cover all of the spaces in the central part of the garden board, you have won. …



Hero Draft

Setup Changes

Deal a random face-down Quest to each player. Each player may look at their own Quest.

Follow these steps to determine each player's Race and Class:

  1. Deal a number of Race cards equal to the number of players to a random player.

  2. Deal the same number of Class cards to the player sitting to the right of the player with the Race cards.

    3.The player with the Race cards chooses one, then passes the remaining cards to their left. At the same time, the player with the Class cards chooses one, then passes the remaining cards to their right (the opposite direction). …


A battle brews In the night, while the citizens of Shady Grove, USA slumber. The world's greatest heroes team up to stop an onslaught of supervlllainy! However, these nefarious no-goodnlks are hidden In plain sight... as residents of Shady Grove. The heroes must find their secret Identities before It's too late!

In One Night Ultimate Supervillains players take on the roles of heroes or villains, each with amazing superpowers.

The vile team of Temptress, Dr. Peeker, Rapscallion, and Henchman #7 are intent on getting away with their crimes, while the members of the Super Club Of Overt Powers (SCOOP), are all out to stop them. …