Components

  • 30 Port of Call cards
  • 2 dry-erase markers (1 red, 1 blue)
  • 2 blindfolds (1 red, 1 blue)
  • 1 eraser
  • 1 game board
  • 1 45-second sand timer
  • Instructions

Object of the Game

Draw a clear route to your team's chosen Caribbean ports of call, while blindfolded.

The first team to reach all of its ports and return home wins.


Setup

  • Unfold the game board and place it in the middle of the playing area. £ Place the sand timer and dry eraser nearby.

  • Divide players into two teams as equally as possible. (Teammates should sit on the same side of the game board). …



Components

  • 84 Hetrix tiles
  • 12 link tiles
  • Hetrix Point sheet
  • Instructions
  • Portable pouch





Object of the Game

Create the longest links using 6 colors of gems and make the most links possible to win.


Game Elements

Hetrix Tiles

6 colors of gems are presented on hexagon shaped tiles (84), white gems on hetrix tiles can transform to colors of the surrounding gems. Use it as a joker gem to build more connections in your matrix.


Link Tiles

bonus type of tile with 2 types of gems to be used. Each player picks one link tile at the start of the game. Link tile can be used at any time to create the matrix. …


780 B.c.: Italian peninsula: The land that will host the foundation of Rome is a critical center for meeting and fighting: several populations settle nearby for access to trading, but they also fight to control these lands.

Under the leadership of brave soldiers, and pushed by the interests of merchants and farmers, Etruscans, Sabines, and other peoples mix and challenge each other on the Seven Hills.

Together they will give light to the city whose name will be known as an empire and as a population that ruled half of the world. …



Components

  • 2 Saloon dice
  • 8 Character cards
  • 9 Special Role cards
  • 1 Special "ghost Renegade" Role card
  • 1 Ghost card
  • 3 New Summary cards
  • 7 Ghost tokens
  • Indian Chief's Arrow token
  • Life points: Bullet tokens
  • Instructions

Setup

Old Saloon is an expansion for BANG! The Dice Game, which includes five "modules". Each module can be added to the base game on its own or combined with the other modules for even more excitement!


Game Play

The game follows all of the normal rules from BANG! The Dice Game, except for the following changes: …



Components

  • 27 pink Family cards
  • 27 blue Career cards
  • 27 green Wealth cards
  • 27 yellow Adventure cards
  • 2 Reminder cards
  • Instructions

Object of the Game

Be the player with the most points in your life story at the end of the game.

More cards in front of you on the table = more points!

Play cards onto the table to create your own life story. Have a great time and watch those points come flooding in! Read through the rules and try a practice game before you play for real. …


Math Dice Chase puts a mathematical spin on the classic game of hot potato. When you've got the dice, you'll have to think fast to come up with the answer to a multiplication problem. Don't dilly-dally; get caught with both pairs of dice and you're out!


Components

  • 2 Blue 12-Sided Dice
  • 2 Purple 12-Sided Dice
  • Game-Go Bag
  • Instructions

Object of the Game

Solve multiplication problems as quickly as you can to avoid getting caught with all the Math Dice.


Setup

All players sit in a circle. Give the two pairs of dice to players on opposite sides of the circle (purple on one side, blue on the other). …


MathDice Jr. is a simple, fun game that helps children learn early math skills as they play. MathDice Jr. is a simplified version of ThinkFun's popular MathDice game.

The game is designed to strengthen skills with exponents and division as well as addition, subtraction and multiplication, MathDice is great for fifth grade students and up! MathDice Jr. is a great learning game for the classroom and for home schooling.


Components

  • One 12-sided Target Die
  • Three 6-sided Scoring Dice
  • Two 6-sided Scoring Dice
  • Scoring Track
  • 6 Game Tokens
  • Instruction Booklet
  • Game-Go Bag

Object of the Game

Be the first player to reach the finish line on the scoring track! To do so, use simple addition and/or subtraction to reach the Target Number. …



Components

  • 72 ZINGO! Number Tiles
  • 6 Two-Sided ZINGO! Cards
  • 1 ZINGO! Zinger
  • Instructions

Overview

Zingo! 1-2-3 tiles are printed with numbers 0 through 12. The cards have an easy and a hard side, allowing for two levels of game play. The spaces on the easy side feature groups of objects and are printed with the accompanying number words.

The spaces on the hard side feature different numbers of items with a plus sign in the middle to help build simple addition skills.

Zingo! 1-2-3 Skills:

Playing ZINGO! 1-2-3 will help children devel- op these important early math, social and learning skills: …


BIG BOGGLE debuted in 1979 as "Parker Brothers Bigger Hidden WORD Game". Word game players have been happily devoted to the game for over 30 years.

We are proud to bring you the classic Big Boggle game you remember. We've also included a special bonus Double Letter cube that you can use for an optional version of game play (rules found below).


Components

  • 25 standard letter cubes
  • 1 Double Letter cube
  • cube grid with dome
  • 3-minute sand timer
  • Instructions

Object of the Game

To list, within 3 minutes, as many words of the highest point value as you can find among the random assortment of letters in the cube grid. …


A young child is learning all the time, and all types of "play" are opportunities to learn. But first and foremost, your child wants to have fun-and that's why adults and children have been playing Boggle Jr. together for more than a decade.

Whatever the youngster's age or developmental level, Boggle Jr. will amuse and entertain because it is so flexible. The gameplay will adapt as the child grows, and continue to promote the basic letter and word skills that are essential when it's time to begin reading. …