Components

  • 320 Green Qualification Card
  • 72 Black Job Cards
  • Instructions

Object of the Game

Build up your Resume and get hired for as many Jobs as possible. The player with the most Job cards at the end of the game wins.



Setup

Take 10 random Job cards and shuffle the "My Job" Job card into it. Place 5 more Job cards on top to make a pile of 16 jobs. Shuffle and place all the Qualification cards next to it.

Turn over 10 Qualification cards face up in the center of the play area. Choose one player to start the game as the Employer. Everyone else starts as Applicants. …



Components

  • 300 Topic Cards
  • 8 Pencils
  • Response Pad
  • Score Pad
  • Instructions

Object of the Game

The true object of the game is laughter, but if you're concerned about winning... here's how you play: in each round players write a response to a topic. Your response can be as outrageous or as straight-forward as you'd like.

Then take turns trying to eliminate each other by guessing which player wrote which response.


Setup

Someone keeps score. This player takes the score pad. Every player gets a pencil and one sheet from the response pad. …



Components

  • 20 unicorn cards
  • 4 starting unicorn cards
  • 4 black market cards
  • 4 character power cards
  • 8 hunt cards per player
  • 8 scheme cards per player
  • 1 scoring card
  • 16 black market tokens
  • Instructions

Object of the Game

The hunt lasts 4 days (rounds); after the fourth day, all players count their gold (victory points), depending on the unicorns they captured.

The richest player wins the game.


Setup

Each player chooses a character, and takes their corresponding hunt and scheme cards. The players shuffle all their scheme cards and lay them on a pile facing down in front of them and then take their hunt cards in hands. …


The game is divided into a series of Derbies. At the end of each Derby, the player who controls the Combatants with the highest combined Strength is the winner, and the first player to win 3 Derbies is declared the champion.

A Derby is played over several turns. In each turn, players simultaneously deploy a card from their hand and then pass the rest of their cards to the player to their left.

The key to winning is choosing which Combatant to deploy while gathering information for later turns. …



Components

  • 9 custom wonky blocks
  • 54 strategy cards
  • Storage bag
  • Instructions

Object of the Game

Be the first player to play all of your cards as you successfully add blocks to the tower.


Setup

  • Place the set of 9 WONKY blocks within easy reach of all players. There are three small, medium and large blocks - each in three different colors.

  • Shuffle the 54-card deck, and deal 7 cards to each player. Place the remaining cards in a face-down stack to form a draw deck. …


Plantation


For each of your activated workers on the adjacent edge of the tile, you may take 1 or 2 cacao fruit from the supply.

You put them individually on 1 unoccupied storage space on your village board. Each player has 5 storage spaces and may never store more than 5 cacao fruits, any additional fruits that you acquire go to waste.

Market


For each of your activated workers on the adjacent edge of the tile, you may sell 1 cacao fruit from your storage for 2, 3 or 4 gold. …


The starting component represents your pilot cabin. It has 4 universal connectors, making it easy to build on to. The Warehouse is full of other components you will want on your space ship.


Cabins

You can add additional cabins to your ship, allowing you to have a bigger crew. Bigger crews are better so you want to have as many cabins as possible.



Engines

Engines have special limitations: the exhaust pipe must point to the rear of the space ship (toward the player) and no component can sit on the square behind the engine. …



Components

  • 140 Question cards
  • 160 Player sheets
  • 7 Neon mats
  • 8 Pencils,
  • Score pad
  • Instructions.

Object of the Game

The aim of the game is to have the most points at the end. Win points by writing the best answers about the others and guessing who wrote them about you!


Setup

Write the player's names on the Score Pad. Lay out the correct number of Colored Card Mats and place a Question Card on each.



Give an Answer Sheet and a pencil to each player. Write your own names in the Target box, then pass your sheet to the player on the left. …


Many Specialists have extra abilities.

Specialist whose cards are marked with an asterisk in their Progress points have abilities that are used during scoring at game end. These apply whether the Specialist is on top of their Division or not.

Other abilities are available during the game, for as long as the Specialist is the top card in their Division. Each turn, you may choose whether to use each ability or not. Each such ability can be used at most once per turn. …



Components

  • 2 decks of 36 Numbered Face Cards
  • 32 Accuse Cards
  • 8 Player Cards
  • 8 Player Tokens
  • Instructions

Object of the Game

Score the most points by secretly winking at your "partners" without getting caught in the act!


Setup

The Face Cards are sorted according to their backs into 2 decks:

  1. Lay out one of the decks randomly in e 6x6 grid of faceup cards to form the Playing Field.

  2. Distribute the second deck of Face Cards based on the number of players . (These cards form each player's starting hand). …