Every turn, players pass one card face down to Renfield. Humans hope to play groups of incantations to cast rituals, while the vampire tries to stop the incantations and play bites.

At the end of each round, Renfield applies the effects of the cards he has been given (Will a Ritual be used? Will a player be bitten? Or perhaps it is just a quiet, uneventful night..)..

If Dawn was revealed on the clock, the person with the Ancestral Stake may use it to try and kill the Vampire. Choose carefully though, because killing the wrong person will end the game in a loss. …


On a frozen lake, two tribes of prehistoric men compete in a match of Caveman Curling


Components

  • 1 board
  • 2 slammers
  • 12 "rocks" (wooden discs)
  • 4 big hammers
  • 4 little hammers,
  • 4 totems
  • Instructions

Object of the Game

End the round with your rocks closer to the center of the cave than your opponent. The first player/team to score 6 points wins the game.


Setup

Place the board on a table with the cave (dark circular zone) on the far end. Each player/team takes all the pieces of one color. …


You've entrusted your nine courtiers to deliver a beautiful love letter to Princess Persephone, but your opponent also has nine courtiers delivering an equally moving love letter to the same princess.

In each case, 8 letters are decoys and only the letter with the red seal is that of "true love". You must intercept your rival's true love letter to make sure only your letter sways her affections.


Components

  • 1 Board
  • 18 Letters (8 yellow, 8 blue and 2 red)
  • 18 Characters (9 gold and 9 blue)
  • 18 plastic holders with mirrors (9 gold and 9 blue)
  • Instructions

Setup

Each player has nine character pieces: four ladies, three knights, and two masters. The front of the piece shows the picture and name of the courtier; the back has a mirror. …


In Railroad Barons, each player becomes an active investor trying to build a railroad stock portfolio that will outperform the other player's portfolio.

Railroad Barons uses many mechanisms used in 18xx games, some at a more abstract level. Shares of five Holding Companies ( Holdings) can be bought and sold during the Stock Rounds (SRs). Those Holdings control Railroad Corporations, and pay dividends during Operating Rounds (ORs). Railroads have fixed incomes.


Components

  • 2 Overview cards
  • 5 Holding Companies
  • 20 Stock Certificates
  • 28 Railroad Corporations and
  • 5 private Investors
  • 30 wooden Operator tokens
  • 1 Share value track
  • Playing money
  • Rulebook

Game Elements

Holdings

Players buy, sell and hold stock belonging to five Holdings. Holdings are independent entities similar to public holding corporations. Their purpose is to generate income, potentially paying all or part of that income back to shareholders (the players) as dividends. …



Components

  • 76 Rocks (wooden)
  • 1 Cloth Bag
  • 10 "Pass" cards -
  • 10 "Trips" cards
  • 10 "Foursome" cards
  • 10 "Straight Flush" cards
  • 6 Rock Garden player boards
  • 6 Rakes - one in each player color
  • 1 Bidding board

Setup

  • Place the Bidding board in the center of the table within reach of all the players.

  • Give each player a Rock Garden board and the matching color Rake. Rock Garden boards are double-sided. Each player may choose to use either side.

  • The player aide side is divided into regions for each different type of rock. It is designed to make it easier to determine if a player has any Forbidden Sets (see Scoring). …



Components

  • 100 cheese wedges
  • 120 curd cash bills
  • 25 market wedges
  • 5 turn summary cheese knives
  • 1 serving tray
  • Rulebook

Object of the Game

  • Churn the right colors or animals from opponents' hands to seize the supply of cheese!

  • Produce the market's most demanded colors of cheese to milk the most profit!

  • Earn the most curd cash by selling different colors of produced cheese at high market prices. Sell the most of each kind of animal cheese to secure end game bonuses!



Cheesonomics aged rules - more choices, same great taste

Play the flavor of Cheesonomics that suits your taste! The sharper the flavor, the older the cheese and recommended age (or sharpness) of players. For your first time, consider using the mild rules, then sample sharper rules as you master the principles of Cheesonomics: …


Monad is a fascinating game of skill for 2 to 4 players. Advance planning is essential as each player attempts to strategically trade, buy and leap his way from the lowest cards to the highest.

Trading will advance a player a step at a time towards his ultimate goal. Buying, while letting him advance faster, requires more cards than trading. Leaping is done to bypass other steps but is usually costly.

Each player must make his decisions skillfully in the race to obtain the required number of valuable Monads - and win the game! …


TITAN is a fantasy war game for two to six players. Each player will move, muster, and engage in combat with his forces of monstrous characters. The core of each player's forces is the Titan.

Each player receives only one Titan, and if it is lost the player is out of the game and all of his forces are removed from play. The object of the game is to have the only Titan left in play, all the others having been eliminated. …


In Doom: The Board Game, demonic invaders have broken through from another dimension into the Union Aerospace Corporation's Mars base. Marines have been deployed to the base to protect UAC personnel and destroy the invaders.

Up to three players will take the roles of heavily armed and highly trained marines, while one player will control the legion of demonic invaders.

In the game, the marine players explore the claustrophobic rooms and corridors of the Mars base, attacking monsters, picking up new weapons and equipment, and working together to complete specific mission objectives. …




Components

  • 1 game board
  • 114 cards
  • 97 markers
  • 96 play money bills
  • 6 dice
  • Rulebook

Introduction

Welcome to the beautiful island nation of La Republica de las Bananas, or as we'll call it, Banana Republic, where the peaceful nighttime chirping of crickets is only interrupted by periodic exchanges of gunfire.

The island's farmers are poor, its intellectuals oppressed, and there's barely a middle class. The damp, humid air is filled with mosquitos, and it stinks of revolution and coups d'etat.

The government is subsidized by one of the global superpowers, which doesn't ask any questions. …