Living together in a small house is not easy. When the pressure is too high, its time for a big rumble in the house! Try to keep your secret character in the house as long as possible.


Components

  • 12 room tiles
  • 12 characters
  • 12 secret character tokens
  • 1 score track
  • 6 score markers
  • 6 player color markers
  • Instructions

Setup

Make a nice looking house using the 12 room cards. Place one character in each room. Give each player two face-down secret character tokens, one color marker. Place the matching score marker near the score track. …



Components

  • 110 Cards
  • Instructions


Object of the Game

Each player runs a daycare center with five little babies. On your turn, you can play maximum one negative card and as many positive cards as you like.

As soon as one player only has crying babies, the game ends. The player with the highest score wins the games.


Setup

Each player chooses a set of five happy babies in one color. (Values range from O to 4). Put them next to each other with their value face down in front of you in any order you like. …


In Candy Chaser, you are a candy smuggler. There are five types of candy, and you are the exclusive dealer of one of them. Raise prices on your smuggled candy, then eliminate the competition by tattling on them.


Components

  • Gameboard
  • 5 Candy cubes
  • 5 Objective cards
  • 20 Tattletale cards (4 sets of 5 cards)
  • 1 die
  • Instructions

Object of the Game

To win, have the highest price on your candy at the end of the game. Be subtle! If the other players know which candy you're dealing, they will tattle on you and knock you out of the game. Of course, you want to do the same to them. …


You are giving masks to different actors in a Japanese theater. Avoid giving the same Mask to an Actor twice! If someone realizes your mistake, she takes one of your Victory Point tokens. On the other hand, if you realize another player's mistake, you take one of his.


Components

  • 50 Mask cards
  • 4 Actor cards
  • 24 Victory Point (VP) tokens
  • Instructions

Object of the Game

Get the most Victory Point tokens after three rounds.


Setup



At the beginning of each round:

1 Each player gains VP tokens based on the number of players. …


You and your fellow cats are in an eating contest! Over several rounds, pass dishes to your neighbors or dig into the buffet. But above all, watch out for indigestion!


Components

  • 72 Dish cards numbered from 2 to 7
  • 17 Action cards
  • 6 Indigestion cards
  • 15 Indigestion tokens 1 Play Direction token
  • Instructions


Object of the Game

Eat as much as possible and avoid indigestion, all while pushing your opponents over their limits. Become the grand prize winner of the contest!


Setup

1 Place the Indigestion and Play Direction tokens in the middle of the table. …



Components

  • 100 prompt cards
  • 1 60-second sand timer
  • Instructions

Object of the Game

Collect four cards (6-8 players) or five cards (3-5) by searching through your book for the most entertaining phrases that match the chosen prompts.


Setup

  • Each player should grab a book from somewhere nearby and then gather back to form a circle in the playing area. You can play with any book: novel, cookbook, travel guide, etc. Be creative with your choices!

  • Stack the prompt cards face-down in the center, along with the timer. …


Climb if you will, but remember that courage and strength are nought without prudence and that a momentary negligence may destroy the happiness of a lifetime.

Do nothing in haste; look well to each step, and from the beginning think what may be the end.

-Edward Whymper



Components

  • 1 Mountain board
  • 16 climber tokens (4 in each of the 4 colors)
  • 6 dice
  • Instructions


Object of the Game

in High Risk, take the lead in an expedition during the golden age of mountain climbing. On your turn, roll the 6 dice in search of the Ascension symbols you'll need to advance one of your climbers. …




Component

  • 96 Paintings
  • Instructions

Overview

The players take their turns in clockwise order. During their turn, the player tries to play a card from their hand ("Painting") in a row or/and a column with a common feature ("Gallery") on the table ("Museum"). If they can't or don't want to do that, they discard a Painting from their hand instead.

At the end of their turn, the player receives a new Painting from the draw deck, unless the Painting was played at the intersection of a row and a column ("Exhibition"). …


Nine pooches are dressed to the nines in this card game where the dogs steal the show. Roll the die and use your memory to find dogs hiding in the game board. The only catch is that you must collect them in numerical order.

The first player to collect all nine canines in a row wins the blue ribbon!



Components

  • 36 canine cards
  • 1 custom die
  • Instructions


Object of the Game

The object of the game is to be the first player to collect all nine cards in order - from K-1 to K-9 - to complete the dog show scene. …




Components

  • 81 Shrimp cards
  • 3 delicious shrimp recipes
  • 1 lemon
  • Instructions


Object of the Game

Get as many shrimps as you can: you are young, shrimp-loving cook, and you want to prepare your favorite shrimp recipe.


Setup

Place the lemon at the center of the playing area.

Place the 3 recipe cards around the lemon.

Deal all the cards face down among the players. It is not important for all the players to be dealt the same number of cards. Players keep their Shrimp cards in front of them in a face down deck. …