Upgrade Cards

Government

Level 1 - Immediately receive 2 Government Pipe tiles from an open quadrant. At the beginning of each year, receive 1 Government Pipe tile from an open quadrant.

If a new quadrant has not been declared open during this game year, you may choose to declare a new quadrant open, and receive a Government Pipe tile from that quadrant.

Level 2 - Immediately receive 4 Government Pipe tiles from an open quadrant.

Level 3 - Immediately receive 6 Government Pipe tiles from an open quadrant. …



Components

  • Funding Board
  • 72 Fund Cards
  • 9 Starting Fund Cards
  • 45 Fund Card
  • 18 "Bear" fund cards
  • 60 Industry Tiles
  • 4 Luxuries
  • Start Player Marker
  • 5 Player Screen
  • 5 Time Wheels/Markers
  • Cash
  • Trading Envelope

Object of the Game

In Ponzi Scheme, players are financial frauds who are attempting to raise funds by claiming to invest in various bogus industries. Upon due day, players must pay the promised dividends to their investors.

In addition, players may trade stakes in these bogus industries with each other through Clandestine Trading . Whenever a player fails to pay the interest due, the game ends immediately. All "surviving" players score points according to the scale of their virtual industries. …



Components

  • 1 game board
  • 60 farmers
  • 50 landscape cards
  • 21 building cards
  • 28 building tiles
  • 7 start tiles
  • 4 extra turn tokens
  • 4 joker tokens
  • 21 coal tiles
  • 21 gold tiles

Setup

Place the game board in the middle of the table. Sort the building tiles by type and place them face up in 7 stacks next to the board. Shuffle the landscape cards, deal 3 to each player as his starting hand, and place the remaining face down next to the board as a supply.

Shuffle the building cards, deal 1 to each player to add to his starting hand, and place the remaining face down next to the board as a supply. Shuffle the coal tiles face down and place next to the board. …


Character cards allow you to get help from the most powerful people in the city. They have the power to change the rules of the game! Players who win 'Character' cards add them to their hand face down.

Character cards can be played from the next turn on. Each player can play up to two cards in a turn. The King card, the Prince card and the four blue-edged cards (which allow you to win a white gem) are different, though : their powers must be applied immediately, and they are not counted in the two cards per turn limit. …


In this game mode, you will try to score the highest score possible while playing with an automated player.

At the end of the game, compare your score to the results below to determine your level of success. The automated player will not score.


Follow the normal rules with these exceptions:

You take the first turn. On the automated player's turn, take the automated player's Inspiration Tokens in hand, shake them, and drop them. The number of face-up tokens is how many the automated player will spend on an Art Card. …



Components

  • 1 Rubik's 360
  • Stand
  • Rulebook

Object of the Game

Take on the challenge and put your own spin on RUBIK'S 360!

Just tilt and turn the sphere to get all six colored balls locked into place, that's all there is to it!






Game Play

What you do to solve it is up to you, but here are a few tips and tricks...

  • RUBIK'S 360 is made up of three clear spheres.



    Tilt and turn the game so each colored ball falls into the outer- most sphere and then rolls into its matching "dome". …


"Shadow Hunters" is a survival board game where three groups of characters, "Shadow", "Hunter" and "Neutral" (civilians) struggle against each other to survive.

The "Shadow" group are the dwellers in the demon world and the "Hunter" group's goal is to destroy all the "Shadow" group members.

Civilians are innocent people who happen to be in the middle of the battle. Each player assumes one character from one of these groups, but the other players will not know your identity.

You must determine who is your ally and defeat your enemies! …



Components

  • 48 Wooden Cubes (in 4 colors)
  • 72 Cards
  • 1 Reputation Board
  • 35 Dollar Tokens
  • 7 Dice
  • Rule Book

Note: The cubes and dollar tokens are not limited. If you run out, use something else to keep track.


Setup

  1. Separate the cards according to type. On most cards, the type can be found in the top right corner of each card. There are six cards that do not have the type in the top right corner.

    These are Public cards. They consist of 4 "Museums", 1 "Private Collectors", and 1 "Guide Work". …



Components

  • 6 company control markers
  • 30 company share tokens
  • 12 company tokens
  • 102 track link pieces
  • 2 game markers.
  • 60 investment cubes
  • 5 orange goods cubes
  • 6 silver goods cubes
  • 12 black goods cubes
  • 3 red goods cubes
  • 1 stack of paper money

Object of the Game

The winner is the player with the most cash at the end of the game.


Setup

Place the company control markers and share tokens in the company boxes, making sure the colors match.



Place the track link pieces in a pool by the side of the board. Place the investment cubes in a pool by the side of the board. Place the goods cubes in a pool by the side of the board. …


Each faction has a faction benefit and a take-over benefit, which are distinct from each other and are used at different points in the round.

Faction benefits are summarized on the family sheets, depicted on the game board with symbols, and described in detail below.

They are received in Phase 5: Faction Benefits. Some faction benefits can only be received if certain conditions are met, while other present options that the player receiving the benefit may choose between.

A faction's faction benefit is granted in Phase 5 of every round, as long as that faction has a controller. Remember that the controller is the player who has most recently taken over the faction and has a legal set of that faction faceup in front of them. A faction marker does not denote control. …