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Rating: 8.1 Very Good
Players: 1-4 players
Playing time: 90-120 minutes

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Created by: Daniele Tascini, Odysseas Stamoglou

Published by: NSKN Games, Board&Dice, Crowd Games

Alternate Names: Teotihuacan: Città degli Dei, Teotihuacan: Ciudad de Dioses, Teotihuacan: Die Stadt der Götter, Teotihuacan: La Cité Des Dieux, Teotihuacan: Miasto Bogów


Travel back in time to the greatest city in Mesoamerica. Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favour of the gods, and become the builder of the magnificent Pyramid of the Sun.

In Teotihuacan: City of Gods, each player commands a force of worker dice, which grow in strength with every move.

On your turn, you move a worker around a modular board, always choosing one of two areas of the location tile you land on: one offering you an action (and a worker upgrade), the other providing you with a powerful bonus (but without an upgrade).

While managing their workforce and resources, players develop new technologies, climb the steps of the three great temples, build houses for the inhabitants of the city, and raise the legendary and breath-taking Pyramid of the Sun in the center of the city.

Each game is played in three eras. As the dawn of the Aztecs comes closer, player efforts (and their ability to feed their workforce) are evaluated a total of three times. The player with the most fame is the winner.

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  • Main Board
  • 6 Action Boards
  • 15 Decoration tiles
  • 54 Discovery tiles
  • 9 Technology tiles
  • 18 Starting tiles
  • 9 Royal tiles
  • 7 Temple Bonus tiles
  • 2 Calendar discs
  • 11 Buildings
  • 32 Pyramid tiles
  • 4 Player Order tokens
  • Player components in 4 colors
  • Cocoa tokens
  • 60 Resources
  • 4 Multiplier tokens

Cocoa and the resources are meant to be unlimited. If they run out, use the multiplier tokens provided to show higher denominations.

Object of the Game

Players play as scions of powerful noble families trying to achieve everlasting glory while planning the construction of Teotihuacan.

Earn victory points in many ways: seek the favor of the gods, be the greatest architect of the pyramid, and have the most prestigious plots along the Avenue of the Dead! May the gods help you win! …

Palace (1)

The Palace (1) Action Board does NOT have a Main action. When moving a worker here, you may only place it on a Royal tile to take a Worship action or in the general area to take a Collect Cocoa action.

Forest (2), Stone Quarry (3), Gold Deposit (4)

Count the number of your unlocked workers in the general area of the Action Board in question (including the worker you just moved) to select a row on the Action Board.

Use the power of your lowest value worker to select a column on the Action Board. Gain the rewards (wood, stone, gold, cocoa, Victory Points, or temple advances) shown in the corresponding cell. …

Royal Tiles

Gain 1 more cocoa than the power of the locked worker.

Score 2 Victory Points each for whichever is lower: the number of Technologies with your marker, or the power of the locked worker.

Spend 1 cocoa and 1 resource to receive as many resources as the power of the locked worker (any combination).

Pay 1 cocoa to receive 1 wood and 1 stone. You may do this up to as many times as the power of the locked worker.

Score 2 Victory Points each for whichever is lower: your position on the Pyramid track, or the power of the locked worker. …

In the solo mode you will be playing against an automated opponent called Teotibot (or bot for short). It will simulate the interactions of a 2-player game.

Note on difficulty: the rules as written are tested against experienced players and provide a beatable challenge.

If it is your first game and you want a slightly less challenging experience, feel free to use any number of the difficulty adjustments listed at the end of the solo rules.

Additional Components

  • 7 Action tiles

  • 2 Direction tiles …

Starting Tile Draft Variant

Once you have played Teotihuacan a few times, you may want to use an alternative method of receiving your Starting tiles.

Please note, however, that this variant is recommended only for players with both a solid grasp of the rules and enough experience to be able to form a strategy from the first moments of the game.

Instead of dealing each player 4 Starting tiles, place a number of face-up Starting tiles in the middle of the table. The number depends on the number of players: …

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