Rating: 8.4 Very Good
Popularity:16
Difficulty:Hard
Year:2017
Players: 1-4 players
Playing time: 60-120 minutes
Age:12+

Official Site: Lisboa (Eagle Gryphon Games)


Created by: Vital Lacerda, Ian O'Toole

Published by: Eagle-Gryphon Games, Angry Lion Games, Giochix.it

Alternate Names: 리스보아, 리스보아

Description:

Lisboa is a game about the reconstruction of Lisboa after the great earthquake of 1755.

On November 1st, 1755, on All Saints' Day, Lisboa suffered an earthquake of an estimated magnitude of 8.5-9.0, followed by a tsunami, and 3 days of fires. The city was almost completely destroyed.

The Marquis of Pombal, Sebastiao Jose de Carvalho e Melo, was the prime minister at the time, and the king put him in charge of the reconstruction of Lisboa.

The king and the prime minister immediately launched efforts to rebuild the city. On December 4th, 1755, little more than a month after the catastrophe, the chief engineer of the realm, Manuel da Maia, presented his plans to rebuild Lisboa.

Maia presented five options, including abandoning Lisboa altogether, rebuilding with recycled ruins, widening the streets, and even building a completely new city. The chosen plan boldly proposed razing the entire Baixa quarter and "laying out new streets without restraint".

Eugenio dos Santos and Carlos Mardel were the architects in charge of the rebuilding.

In less than a year, the city was cleared of debris. Because the king wanted to have a new and perfectly ordered city, he commissioned the construction of big squares, straight, large avenues, and widened streets, with related types of businesses as if each street had its own motto: A Baixa de Lisboa.

A game of Lisboa is set over a span of 22 years. You play the roles of influential nobles who survived the earthquake, tsunami, and fires, and who will help in the reconstruction and economic development of the new city to receive graces from the king and the marquis. You will work with the architects to build Lisboa anew in order to gain Influence, and the most important thing of all: Wigs.

Lisboa is played on a real map of downtown Lisbon. During the planning of the downtown project, the type of business permitted in each street was previously determined.

The economic motor is driven by the wealth of the royal treasure and this treasure is controlled by player actions during the game, making each game a totally different experience. The game ends after a fixed number of rounds and whoever gathers the most wigs by the end of the game wins.

Lisboa is played in rounds. Each round, all players play one turn. They may place one card on their display or replace one card from this display. During the game, players schedule hearings to get character favors, such as commerce, construction, and openings.

The iconic buildings score the stores and stores provide income to the players. Players need to manage influence, construction licenses, store permits, church power, workers and money, with the workers' cost being dependent on the prestige of the players.

Prices:
Retail Price:$99
Ebay:$99
Awards:
Meeples' Choice Nominee 2017
Golden Geek Board Game of the Year Nominee 2017
Golden Geek Best Strategy Board Game Nominee 2017
Golden Geek Best Board Game Artwork & Presentation Nominee 2017
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You will be working with the King, D. Jose I, with Manuel da Maia, the royal builder, and the Marquis de Pombal, the prime minister, to reconstruct a new Lisboa, and develop its economy. You need to build stores downtown to produce goods, and will earn wigs once appropriate Public

Buildings are opened to drive traffic to your stores. In order to open Public Buildings, you will need Plans from one of the two architects, and enough state officials to staff the building. …



One needs Influence in order to be accepted into the higher circles of the Crown. Influence is the best way, and sometimes the only way, to gain access to the Nobles and their benefits.

Gaining Influence

When you gain Influence, you always earn the total Influence depicted at the tops of the Noble and Ship cards in your Portfolio (i.e. on the cards in the top row). You indicate this by moving your Influence marker rightward on the Influence track. …



Manuel Da Maia (the Builder)

(1677 -1768) Manuel da Maia was the kingdom's master builder.

He had the responsibility of choosing, approving, and managing every new architectural project in the city.

He also chose the architects and engineering teams involved in the projects. He immediately recruited two chief architects to rebuild Lisboa:

Architect Eugénio dos Santos, who was the main architect behind downtown projects and the Praça do Comércio, one of the most important works of Lisboa.

Architect Carlos Mardel, who was also the main architect of Ribeira das Naus, used to build the Ships headed for Brazil, and is credited for the Rossio and many other city projects since. …



Ship Cards

There are 4 different Ship cards in the game. Ship cards are identified by their hull size and color.

Why Each State Action Matters

Office Of Manuel Da Maia (the Builder)

State Officials: You will send your State Officials to work in Public Buildings when you take the king's Noble action. Also, having your State Officials in a Noble's office makes it harder for other players to visit that Noble!


Plans: You will use your Plans to open Public Buildings when you take the king's Noble action. The number of State Officials depicted on a Plan tells you how many State Officials you will need to assign and/or hire to run the building. The more State Officials you send to work in Public Buildings, the better your chances for wigs at the end of the game. …





Links for Lisboa


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