Rating: 6.6 Good
Popularity:117
Difficulty:Easy
Year:2008
Players: 2-4 players
Playing time: 30 minutes
Age:13+

Official Site: Dominion at Rio Grande Games


Created by: Donald X. Vaccarino, Matthias Catrein, Julien Delval, Tomasz Jedruszek, Ryan Laukat, Harald Lieske, Michael Menzel, Marcel-André Casasola Merkle, Claus Stephan, Christof Tisch

Published by: Rio Grande Games, 999 Games, Albi

Alternate Names: Dominion: Basisspiel, Dominion: In naam van de koning, Dominion: Rozdarte Królestwo, Dominion: Valtakunta, Dominion: Ο κυρίαρχος

Description:

Dominion is a game about monarchs attempting to expand their kingdom buy acquiring cards.

The game is played between 2 and 4 players and an average game takes between 20 and 40 minutes.

Each turn the players add cards to their deck to slowly grow and to become more powerful. The deck is your Dominion.

The deck starts out as small poor collection of Estates and Coppers, but on the end of the game, it will be shining with Gold, Provinces, structers of your castle and kingdom.

Dominion include about 500 cards:

  • There are 3 large piles of treasure cards: copper, silver and gold.
  • There are smaller piles of each victory card: provinces, duchies and estates.
  • There are 250 Kingdom Cards (10 each of 25 types).
  • There is one placeholder card for each type of card and also a trash-pile card.

On your turn, you draw 5 cards, and use the treasure cards from your hand to purchase any card on the table.

Whether you buy an action card, more treasure, or a victory card, this new card is placed into your discard pile (along with every card you had drawn that turn).

After some turns, your draw pile is empty, and the player will shuffle it and draw again 5 cards from it.

The player can play action cards to draw more cards, attack opponents, and various other special effects.

He can use his better treasures to purchase even better cards, and eventually, he will purchase victory cards.

The goal of the game is to get the most Victory Points in his Deck. That player wins the game.

Dominion has an incredible replay value. Once you start mixing in cards from a second set, the possibilities are endless.

Unlike many other card games, bad luck alone will not ruin a player's chances of winning in Dominion. This is because every player starts with the same 10 card desk and everything depends on which cards he decide to buy.

Also a great feature is the deck-improvement mechanic. This way, the player will feel the results of his early choices all the game long.

The site is also available in Dutch Language.

Prices:
Retail Price:$32
Amazon:$23
Ebay:$32
Expansions:
Animals expansion (mini fan expansion for Dominion)
The Books of Magic (fan expansion to Dominion)
Dominion: Adventures
Dominion: Alchemisten & Reiche Ernte – Mixbox
More (29)
Awards:
Ludoteca Ideale Official Selection 2010
Juego del Año Tico Nominee 2010
Games Magazine Best New Family Strategy Game Winner 2010
Årets Spill Best Family Game Winner 2010
More (37)


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Components

There are 500 cards:

  • 130 Treasure Cards (60 copper, 40 silver, 30 gold)
  • 48 Victory Cards (24 Estates, 12 Duchies, 12 Provinces)
  • 30 Curse cards
  • 32 Randomizer cards
  • 7 blank cards
  • 1 Trash card
  • 252 Kingdom cards

The Supply

Prepare the supply:

Place the 3 treasure piles in a row on the table.

Next to them, place the victory cards:

  • For two players: Place eight of each of these Victory cards in the supply.

  • For three or four players: Place 12 of each of these victory cards instead

Place also 10 curse cards to the place for a two player game, 20 curse cards for three players and 30 curse cards for four players. …



This will be a guide for understanding the deeper strategies of the game which may be familiar to long time players and eye opening for players who have just picked it up and want to learn more.

I'm going to give you strategies and card engines using only the base set of cards as examples; this is a good thing as the base set cards will cover the gamut of most of the card types available not only in Dominion expansions but but most any deckbuilding games as well. …



In Dominion, it is important which cards you purchase for your deck.

While treasure and victory cards are very important, the action cards will make the most difference.

Let's give you a few tactical tips to help you to figure out what action cards you should buy.

Don't Purchase too many actions

Many players make this mistake in the beginning. Before you know it, your deck is full of actions and this doesn't work as good as you will expect.

Chances are that your hand is full of a few action cards of which you can only play one. …



Dominion is by the rules very simple, but the execution can be very complex because of the endless possibilities. There are is not a "best strategy or tactics" that will work always because every game is different.

The key point for successful players is adaptation. However, there are still some basic tips to be given about treasure management:

Buy Bigger Treasure

This advice is really important for beginners because when you keep purchasing bigger treasure cards, your deck will keep improving every turn. …



Dominion is one of those genre-defining games. It was released in 2008 to rave reviews and introduced a mechanic that has appealed to both hard-core gamers and non-game-geek muggles alike.

It took the deck building aspect of CCGs that was usually done before you ever sat down with an opponent to play a game and made that the central mechanic of in-game play. In a CCG, you look through your collection of cards and select a number of them to build a deck with. …



Dominion is a fast-paced card game and the sheer variety of possible card combinations means that deep strategy will necessarily depend on what cards are available in any given game. However, there are some basic tips that will often help you achieve victory.

For all beginners, we have a Beginner's guide, for others we advice to read getting better in Dominion.

  1. Silver

    Buy silver at the beginning of the game. The sooner you buy silver, the more likely you are to get larger hands of treasure that let you afford the really good cards. …



Cards of Dominion Expansions:

Standard Cards:

…

Cellar Action $2 +1 Action

Discard any number of cards. +1 Card per card discarded.

Chapel Action $2 Trash up to 4 cards from your hand.
Moat Action - Reaction $2 +2 Cards

When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.

Chancellor Action $3 +$2

You may immediately put your deck into your discard pile.



Dominion: Intrigue

Dominion: Intrigue is an expansion set for the original Dominion by Rio Grande Games.

In Dominion, you assume the role of a monarch who desperately wants to expand his empire. Unfortunately, you are not the only monarch with expansion on his mind and soon you are vying for fiefs, freeholds and forums as you attempt to unit them under your banner. …



Intrigue adds 25 new Kingdom cards to Dominion. There are victory cards that do some new things for you, underlings that give you a choice as to what they do, and a variety of other people and places. These cards can be played with the cards from the basic game or on their own.

The rules include how to play a game with up to 6 players. By combining the money and victory cards with those in the basic game, players will have sufficient cards to play with more than 4 players. …



A player is allowed to count how many cards are left in his Deck, but not in his Discard pile. A player may not look through his Deck or his Discard pile. A player may look through the Trash pile, and players may count the number of cards left in any pile in the Supply.

If an ability of a card affects multiple players, and the order matters, resolve that ability for each affected player in turn order, starting with the player whose turn it is. …



This is the 2nd addition to Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn.

Dominion: Seaside is an expansion to both Dominion and Dominion:Intrigue.

As such, it does not contain material for a complete game. Specifically, it does not include the Treasure, Victory, Curse, or Trash cards. Thus, you will need either the base game or Intrigue to play with this expansion and have experience playing Dominion with either of the first two games. It is designed to work with either or both of these sets, and any future expansions that may be published. …



This is the 3rd addition to Dominion. It adds 12 new Kingdom cards to Dominion, plus a new resource: Potions. Dominion: Alchemy is an expansion, and can't be played by itself; to play with it, you need Dominion, or a standalone expansion to Dominion (Dominion: Intrigue).

Those provide the Basic cards you need to play (Treasure, Victory, and Curse cards), as well as the full rules for setup and gameplay.

Dominion: Alchemy can also be combined with any other Dominion expansions you have. …



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