Rating: 6.5 Good
Popularity:121
Difficulty:Very easy
Year:2000
Players: 2-5 players
Playing time: 30-45 minutes
Age:8+

Official Site: Official Z-Man Product Page (English)


Created by: Klaus-Jürgen Wrede, Doris Matthäus, Anne Pätzke, Chris Quilliams

Published by: Hans im Glück Verlags-GmbH, 999 Games, Albi

Alternate Names: Carcassonne Jubilee Edition, Carcassonne: Plus, Domínio de Carcassonne, Τα Κάστρα του Μυστρά, Каркасон

Description:

Carcassonne is a tile-laying game that is suitable for 2 till 5 players.

With its simple rules, depth of strategy, and large number of available expansions, it's considered by many to be a perfect "gateway" to strategic boardgames.

The game comes with over 70 land tiles that are high quality and surprisingly detailed.

The starting tile has a different color on the backside, making it easy to find.

All tiles have a combination of city, road, field and monastery segments printed on them.

The game play of Carcassonne is very simple. The game starts with a starting tile. The rest of the tiles are mixed and placed face-down on the table.

Players gets during his turn 4 actions:

  1. Draw a tile
  2. Place a tile
  3. Deploy a follower
  4. Score points by completed roads, cities or cloisters

All subsequent tiles are built off that single tile. You can place new tiles in any direction as long as they match the connecting tiles (roads must connect, city walls must connect, etc..).. Don't worry, there's almost always a legal placement for a tile.

The game board will be built out organically as the game progresses into a beautiful, evolving arrangement of tiles that form an intricate landscape of controlled territories.

City walls start to enclose a city area, cloisters appear in the countryside and roads meander across the land, connecting some of the other features.

After you placed a title, you determine whether or not you want to put one of your 7 followers (meeples) on that tile.

You can't place a follower within a terrain that already contains a follower. So, if you placed a tile with a city segment next to an existing city with already a follower, then you can't put a follower on your tile.

Once a follower has been placed, it stays there until the feature it has claimed is finished.

Through the placement of their followers, players claim different completed features to gain more points for victory. You score extra points when you complete:

  • cities (all edges are closed off)
  • cloisters (all surrounding 8 tiles are placed)
  • Roads(each end of the road is connected to a crossing, city, cloister or when the road forms a closed loop)

Before a city, cloister, or road can be scored, it must first be determined who owns it, because there can be multiple followers in a single completed location.

The player with the most followers in the terrains scores all the points.

The endgame is very important. You need to make judgments based on what the board looks like and how many tiles are still available to be turned over by you. Someone else may not make a play that benefits you. (i.e. Don't place a new meeple in a city if you can't expand the city further).

When all tiles are exhausted, the game ends. The player with the most points at the end of the game is the winner.

To win in Carcassonne you need a mix of luck, timing and strategy. Always keep a follower on hand and place your tiles at the best places.

Look for the best scoring possibility and don't concentrate on one feature at a time since tiles come out randomly.

Spread your interests and keep several different half-finished features on the go.

The game of Carcassonne is based on an actual southern French city which is famous for its heavily fortified walls and other features of the countryside.

Carcassonne came out in 2000 and won the prestigious Spiel des Jahres (Game of the Year) in 2001.

Due to the immense popularity of the game during the first 5 years of release, the game has seen over many expansions come to the market.

The game has endless replay value and the expansions will offer new elements.

Prices:
Retail Price:$24
Amazon:$9
Ebay:$29
Expansions:
20 Jahre Darmstadt Spielt
Carcassonne: Abbey & Mayor
Carcassonne: Bonusplättchen Spiel 2014
Carcassonne: Bonusplättchen Spiel 2015
More (48)
Awards:
Ludo Award Best Board Game Editor's Choice Winner 2012
Vuoden Peli Family Game of the Year Winner 2004
Vuoden Peli Family Game of the Year Nominee 2004
Hra roku Nominee 2004
More (8)


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Game Components

  • 70 Land tiles showing roads, cities, fields and monasteries. There is one start tile with a darker back.

    The 12 river tiles are not part of the basic game but have the same back as the start tile.

  • 40 followers in 5 colors.Each player will use one of their followers as a score marker.

  • One scoreboard.
  • One rulebook and 1 player aid.

Setup

The start tile is placed in the center of the table, while the scoreboard is placed on the edge of the table. …



The Shepherds in the meadows throughout Carcassonne wait peacefully until their entire flock of sheep gathers around. However, they have to be careful that no wolf shows up before they have led their flock safely into the stable.

In the hills, you can take control of lands once thought lost. In addition, many a monk is always happy to have a vineyard near his cloister.

Game Materials

  • 18 new Land Tiles
  • 18 Sheep and Wolf Tokens
  • 1 Cloth Bag
  • 6 Shepherds
  • Instructions

Setup

The sheep and wolf tokens are all placed in the bag. Each player will also receive one shepherd of his color, to add to his followers. …



Carcassonne, the world-famous French city, known for its imposing fortifications erected during the Antiquity and the Middle Ages. This fortress, surrounded by magnificent walls, still stands today as one of the most unique French cities.

In this game, players must develop the area around Carcassonne. They will place their followers onto roads and into cities, monasteries and fields. Only those who make the most judicious placements will gain the points required to win the game.

Components

  • 84 Land tiles
  • 40 followers in 5 colors
  • 1 scoreboard:
  • 1 player aid
  • Instructions

Overview

On their turn, players place one tile. This is how roads, cities, monasteries and fields will be created, one tile at a time. To score points, players will need to place followers on these tiles. …



Once the day is over, the children return home, exhausted after a long but exciting day. The families gather around impressive campfires to celebrate and share the tales of their day, while every inhabitant of Carcassonne savors the delicacies of the region.

The elders then take great pleasure in telling tales of knights, princesses, dragons and fairies, to the wide-eyed kids. Once the tales are over, the children dream of such lands and adventures before finally falling asleep.

And at long last, the animals return to their calm stables and pens. …



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