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Rating: 4.2 Passable
Popularity:6
Difficulty:Very easy
Year:1929
Players: 2-4 players
Playing time: 30 minutes
Age:6+

Created by: Paul T. Haskell, Jr., William Henry Storey, (Uncredited)

Published by: Basic Fun, Inc., Borras Plana S.A., Brohm-Parker-Spiele

Alternate Names: Bedaure, Chispa!, Com Licença!, Nu Te Supara, Frate!, Oh! Pardon

Description:

The game "Sorry" is one of the big classics of the board games. This game that has pleased many families for 80 years. It's a game of luck, strategy and determination.

The game is simple to learn and play, it has enough detail in it to be fun even for people who like complex strategy. Because of the simple, but fun play of the game, Sorry continues being a favorite board game generation after generation. Most often it is found within a family's game closet and one which is remembered being played as a child.

Sorry is known as the game of "sweet revenge", since players can send each other's pawns back to the starting line, thus forcing one another to lose ground and begin all over again.

Other than a few minor changes in appearance and packaging, the game of Sorry remains the same from when it was first published in the United States by Parker Brothers in 1934.

The objective of SORRY! is to get all 4 of your colored pawns home before the other players.

Each player chooses one color of pawns then places them on the starting position a board. Instead of dice, there are cards you draw randomly to determine how many spaces you can move your men.

Getting to your home is where it becomes tricky in the game. As you can suspect, competition becomes a big part of the game when 4 players are out to get one another.

Landing on the same spot as an opponent will bump them back to their starting place. The board also features colored 'slide' squares that you can land on throughout the board as long as they are not your color.

The last initial 7 or so squares are a 'safety zone' to any pawn of yours that enters it. Once you have your men herem they are safe from harms and now it takes the exact number to get your pawns home.

There is very little strategy involved in this game beyond that.

The lead changes often in a game of Sorry. You'll seldom see a game where a player is so far behind they have no chance of winning. When all players who are behind work against the leader, they have a 75% chance of getting a game-changing card in the four-player game.

The game comes in many different themes ranging from The Simpson's to Spider-Man. It even reached such status that they've transported "Sorry" into several different types, such as "Sorry, the card game", "Sorry! On The Go" (for travel purposes), "Sorry Express" (involving dice), etc..)..

The site is also available in Dutch Language.

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Components

  • Gameboard
  • 12 SORRY! pawns
  • 45 cards
  • Instructions

Object of the Game

Be the first player to get all three of your pawns from your start area to your home

Setup

Each player takes three pawns of one color and places them on their matching color start area. Shuffle the cards and place them face down in the center of the board.

The youngest player goes first. Play passes to the left.

Game Play

On your turn:

  1. Draw a card from the SORRY! deck and follow the instructions on the card. …



  1. If you have successfully moved a pawn backwards at least two spaces beyond your own START space, you may, on a subsequent turn, move into your own SAFETY ZONE without moving all the way around the board.

  2. Keep the square outside of your start free. Only when you drawn a one or a two, you can move a pawn out of start.

    If that square is occupied, you will need to use it to move the pawn out of the way and that's a waste. …



Components

  • 2 (two-sided) target boards
  • 4 tracks
  • 4 score boards
  • 8 side rails
  • 16 larger roller pawns
  • 16 small scoring pawns

Setup

Hook tracks onto a target board: The target boards are two-sided, so you have 4 games to choose from.

Decide which game you want to play, then take that target board and attach one or more tracks to it as shown in the examples below.

Take your pawns and score board: Choose your color track and take the matching-color pawns and score board. Place your 4 roller pawns in front of you, and your 4 scoring pawns on the START position of your score board. Now, you're ready to roll! …



Components

  • Gameboard
  • 36 cards
  • 3 red pawns
  • 3 blue pawns
  • Instructions

Object of the Game

Beat your opponent by getting your pawns home first!

Setup

Shuffle the card deck and place it on the card space in the middle of the gameboard. Place all pawns in their Start spaces. Deal five cards to each player.

Game Play

The younger player goes first. Players move clockwise around the gameboard unless otherwise instructed.

On your turn:

  1. Play one of the cards from your hand and then draw a card. …



Components

  • 16 pawn cards
  • 59 number cards
  • 26 action cards
  • 8 SORRY! cards
  • 1 reminder card
  • Instructions

Object of the Game

Be the first player to flip all your pawn cards to HOME.

Setup

Each take all 4 pawn cards of one color. Lay them out in front of you with the START side showing. Put any spare pawn cards to one side.

Shuffle e the rest of the cards. Give each player 5 cards, facedown. You can look at your own cards, but keep them secret

Put the rest of the cards facedown in a pile in the middle. This is the draw pile. Once you're playing, start a faceup play pile next to it. …



Team Rules

Red is Yellow's partner and Green is Blue's partner.

The regular rules apply but any partner may move on his or the partner's pawn in accordance with the card drawn. If you land on a square occupied by a partner's pawn, then go back to its Start.

The 7 card means you may split a move among any or all eight of your team's pawns. If you draw 1 or 2, you may enter a pawn of yourself or from your partner. …



Sorry! 2013 Edition Game

Slide, collide and score to win the game of Sorry! Draw cards to see how far you get to move one of your pawns on the board.

If you land on a Slide you can zip to the end and bump your opponents' pawns - or your own! Jump over pawns and hide in your Safety zone while getting powers with the 2 power-up tokens. …



Components

  • Game board
  • Deck of cards
  • 16 pawns (4 each of four colors)

Game Board

  • The Slides

    Some parts of the track have "slides". The triangle is the start of the slide and the circular end is the end.

    If a pawn ends at the start of a slide (color of an opponent's color), the pawn skids to the end of that slide. Any pawns in the middle of that slide are sent back to their respective start square.

  • Safety Zone

    This are the colored squares leading to your home and your pawns are safe here because no other player can affect a pawn here. …




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