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Rating: 6.6 Good
Popularity:8
Difficulty:Very easy
Year:2000
Players: 1-6 players
Playing time: 30 minutes
Age:11+

Official Site: Looney Labs Page for Chrononauts


Created by: Andrew Looney, Alison Frane, Derek Ring

Published by: Looney Labs

Description:

In Chrononauts, each player becomes a time traveler, with a unique identity and a secret mission.

During the game, players travel backwards and forwards through history, doing all those things people have always dreamed of using a time machine to do:

Visiting the great moments of the past, peeking into the future, collecting up impossible artifacts and priceless works of art (at the moment just before history records their destruction), coming to grips with the paradoxes of time travel, and of course, changing pivotal events and altering the course of history itself.

How would the timeline be different if Lincoln and JFK had not been assassinated? And is that the version of reality that you came from originally... the one you must return to in order to win?

It's all packed into a fast and easy Fluxx-style card game that will take you to the beginning of time and back again.

Prices:
Retail Price:$17
Amazon:$9
Ebay:$23
Expansions:
Chrononauts: Carl Sagan's Joint
Chrononauts: Live Woolly Mammoth
Chrononauts: Lost Identities
Chrononauts: Mating Pair of Pterodactyls
More (4)
Awards:
Origins Awards Best Traditional Card Game Winner 2000

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In this game you're a Time Traveler with an unique Identity, a secret Mission, and a very important job: Paradox Repair.

The game is played entirely with cards, but has the feel of a board game since History is represented by a special grid of 32 cards called the TimeLine.

Components

  • 32 TimeLine cards
  • 14 ID cards
  • 10 Mission cards
  • 19 Artifact cards
  • 18 Inverter cards
  • 22 Patch cards
  • 14 Action cards
  • 9 Timewarp cards
  • 2 Gadget cards

Setup

Arrange the 32 double-sided TimeLine cards in an 8x4 grid on the table, according to the Time Index (A1 -8, B1-8, C1-8, and D1-8) located in the lower left corner of each card, with all cards set to True History (i.e. Ripplepoints blue, and Linchpins purple). …



Artifacts

Mission Objectives

When playing an Artifact, place it face up on the table in front of you. These are amazing items from the Past or Future which only a time traveler can acquire.

Gadgets

Things that do stuff

When playing a Gadget, place it face up on the table in front of you. Gadgets have their own special features you can use later. Follow the directions on the card.

Actions

Single-use event cards

When you play an Action card, do whatever it says, then discard it. …



Solonauts

This is a solitaire game in which the challenge is to get eight Chrononauts home on a single pass through the deck. It's a great way to learn the ins and outs the TimeLine when you don't have any opponents on hand for a full game.

Number of Players: one.

Setup

Remove and set aside all the Artifacts, Gadgets, Actions, Timewarps, and Missions. Shuffle the Patches and Inverters together, and set up the TimeLine as usual.

Then deal out eight random ID cards, and arrange them face-up underneath the TimeLine. Finally, deal out five cards from the reduced play deck, and line them up under the characters. …




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