Rating: 7.5 Very Good
Popularity:15
Difficulty:Hard
Year:2015
Players: 2-5 players
Playing time: 120-240 minutes
Age:14+

Official Site: Official game page from Splotter Spellen


Created by: Jeroen Doumen, Joris Wiersinga, Iris de Haan, Ynze Moedt

Published by: Splotter Spellen

Description:

"Lemonade? They want lemonade? What is the world coming to? I want commercials for burgers on all channels, every 15 minutes. We are the Home of the Original Burger, not a hippie health haven. And place a billboard next to that new house on the corner.

I want them craving beer every second they sit in their posh new garden". The new management trainee trembles in front of the CEO and tries to politely point out that... "How do you mean, we don't have enough staff? The HR director reports to you. Hire more people! Train them!

But whatever you do, don't pay them any real wages. I did not go into business to become poor. And fire that discount manager, she is only costing me money. From now on, we'll sell gourmet burgers. Same crap, double the price. Get my marketing director in here!"

Food Chain Magnate is a heavy strategy game about building a fast food chain. The focus is on building your company using a card-driven (human) resource management system. Players compete on a variable city map through purchasing, marketing and sales, and on a job market for key staff members.

The game can be played by 2-5 serious gamers in 2-4 hours.

Prices:
Retail Price:$124
Amazon:$102
Ebay:$155
Awards:
International Gamers Award - General Strategy: Multi-player Nominee 2016
Goblin Magnifico Winner 2016
Goblin Magnifico Nominee 2016
Meeples' Choice Winner 2015
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Components

  • 1 game box
  • 1 turn order track
  • 8 house tiles
  • 1 rulebook
  • 8 garden tiles
  • 5 German player menus
  • 5 English player menus
  • 16 marketing tiles: 6 billboards, 4 mailboxes, 3 airplanes and 3 radios
  • 16 numbered "busy" chips
  • 3 restaurants for each player
  • 1 turn order marker for each player
  • 222 employee cards
  • 84 milestone cards
  • 18 bank reserve cards
  • 6 CEO cards
  • Bills of paper money
  • 40 softdrinks (wood)
  • 40 beers (wood)
  • 40 lemonade (wood)
  • 40 pizzas (wood)
  • 40 burgers (wood)

Object of the Game

Each player starts as a single entrepreneur and builds up a fast food chain. They do this by hiring and training staff, represented by cards; and by running the operations of their company, which is done on a variable board. The game continues until the bank runs out of money (twice). The richest player then wins. …



  • The best strategy in this game is highly dependent on: the board layout, your board position, and the actions of other players (in no particular order).

  • Milestones are the key to planning your strategy. You will need to achieve milestones before others do. Reaching the right milestones as soon as possible is often essential, as the others will likely be taken by the time you reach them.

  • There is a trade-off between building up your company through recruitment and training and earning money through marketing and sales. The winning mix depends on how long the game will take. This is strongly determined by the trade-off chosen by the players. …



If a player at any point in the turn fulfills the requirements of a milestone card, he is immediately awarded that milestone card. Most milestones give benefits. These benefits take effect immediately. You must apply the benefit for the rest of the game, even if it is not helpful.

Other players can claim the same milestone provided that they do so during the same turn. Occasionally there may not be enough milestones cards; please make a proxy copy to hand out in that case. …




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