Rating: 7.6 Very Good
Popularity:13
Difficulty:Easy
Year:2014
Players: 2-4 players
Playing time: 60-90 minutes
Age:14+

Official Site: Game Page Deus (publisher Pearl Games)


Created by: Sébastien Dujardin, Maëva da Silva, Christine Deschamps, Paul Laffond, Ian Parovel

Published by: Pearl Games, Asmodee, Asterion Press

Description:

As the leader of an ancient civilization, explore unknown lands in order to develop your empire. Found new cities and construct buildings in order to exploit natural resources, establish trade routes.

Set out to conquer barbarian villages or increase your scientific knowledge. Don't forget to maintain good standing with the Gods!

Pay tribute to them by making offerings and by building fabulous temples.

In Deus, players work to develop their own civilizations in a shared environment. Each player starts the game with five building cards, and on a turn a player either uses one of these cards to construct a building or discard one or more cards to make an offering to a god.

Cards come in six colors: red for military, green for resource production, blue for trade, brown for scoring, purple for temples, and yellow for a variety of effects.

When you construct a building, you build it in the appropriate location on the modular game board - which is sized based on the number of players with the hexagonal tiles composed of seven landscape "circles" - then you place the card in your personal tableau in the appropriate stack of colored cards and activate the power of all of those cards already in your tableau, starting with the card at the bottom of the stack.

When you make an offering, you discard cards, then receive the help of a god associated with one of the cards that you discarded, with the number of cards determining the strength of the associated action. You then refill your hand to five cards.

The game ends either when all the barbarian villages on the game board have been surrounded and attacked or when all the temples have been constructed. Whoever has the most points wins.

Prices:
Retail Price:$46
Amazon:$37
Ebay:$48
Expansions:
Deus: Egypt
Awards:
Tric Trac Nominee 2015
Lys Passioné Finalist 2015
Kennerspiel des Jahres Recommended 2015
International Gamers Award - General Strategy: Multi-player Nominee 2015
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Components

  • 4 small player boards
  • 96 building cards
  • 100 wooden Buildings (25 per player):
  • 7 wooden Temples in a neutral color
  • 7 two-sided Continent tiles
  • Gold coins (63 ones, 12 fives, 9 tens)
  • Victory Point tokens (24 ones, 9 threes, 9 fives, 17 tens)
  • 80 resources: wood (20), stone (20), clay (20), wheat (20)
  • 1 First Player card

Object of the Game

Each player begins a game of Deus with a hand of 5 Building cards. On your turn, you must choose from two actions: construct a building or make an offering to a god.

Constructing a building consists of playing a Building card, and placing the associated wooden piece in a region of the gameboard. You must place the building card in the column of the same color, and then you can benefit from the power of all the cards placed in this column, starting at the bottom. …



Blue Cards (maritime)

Blue cards are associated with maritime buildings, which are the only wooden pieces playable on the sea regions. Trade allows you to sell resources for gold or VP. These cards also allow you to buy resources, or exchange them with the general supply.

Clarifications:
  • You can never play 2 maritime buildings on the same sea region.
  • It is possible that you cannot play a blue card because you have no access to the sea.
  • It is possible that nobody can play a blue card because all sea regions are occupied.
  • Sold resources are returned to the general supply.
  • The resources purchased are taken from the general supply.

Green Cards (production)

The production buildings produce the 4 types of resources that will be necessary for building construction and for trade. …




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