This are the rules for a two-player game.
Components
- 10 Explorer cards
- 16 Scout cards
- 4 Viper cards
- 80 Trade Deck cards
- Authority cards, or some other means of keeping score
- Rulebook
Object of the Game
Each player starts with a small personal deck of 10 cards representing their space armada. Each turn, players play cards to gain Trade, Combat and other effects.
Trade () is used to buy more powerful cards to add to your deck.
Combat () is used to attack your opponent or their Bases directly. …