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Rating: 7.8 Very Good
Players: 3-5 players
Playing time: 90 minutes

Official Site: Lords of Xidit @ Libellud product page

Created by: Régis Bonnessée, Xavier Gueniffey Durin, Stéphane Gantiez

Published by: Libellud, Asterion Press,

Alternate Names: クシデッィト王国記


The Black Southern Host has arisen, corrupting the hearts of the indigenous creatures. Afflicted by a mysterious sickness, they are attacking human cities. The last remaining hope for restoring peace to Xidit lies with the Kingdom's noble heirs, the Idrakys.

As one of them, you must roam the Kingdom recruiting brave soldiers and reclaiming threatened cities. Your bravery will not go unrewarded: accumulate wealth, send bards to sing your praises, and build Sorcerers' Guilds!

Lords of Xidit features simultaneous programming and an elimination-based scoring system that leaves no room for complacency! In more detail, at the end of the game players compare their influence in one category and the player with the least influence is eliminated and his pieces removed from the board; players then compare influence in another category, with a player again being removed.

The order of elimination is randomly determined at the start of play, forcing you to thinking in different ways each game.

Prepare to ride out, Idrakys, and forge your legend!

Retail Price:$53
Lords of Xidit: Bonus Titans Promo

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Your task is to travel the Kingdom of Xidit, recruit brave nits, free Cities from dark threats and become th 5avior. Your bravery, ingenuity and boldness will :d and future generations will sing your praises.


  • 70 Unit figurines of 5 different types
  • 75 Sorcerers' Guild Story figurines
  • 60 Gold Sovereign tokens
  • 100 Bard tokens
  • Assessment tiles
  • 39 City tiles
  • 6 Titan tiles
  • 5 Screens
  • 3 Calendar tiles
  • 5 Idrakys
  • 5 Programming Boards
  • 1 First Player token
  • 5 Order tokens
  • 18 Score tokens
  • 2 Empty tokens.
  • 1 Year wooden token.
  • 1 Bastion
  • Dummy Player Board with 3 Dummy Player tokens
  • 1 Game Board

Cities 1, numbered from 1 to 21. During the game, players can recruit Units in certain Cities. Other Cities require Units in order to eliminate threats. …

The two variants described below may be played separately or combined.

Three-player game with a dummy player

Regions 1 and 2 will be unavailable: place an Empty token over the scoring information for these Regions.

Note: During the game, players may move to and from Cities that border Regions containing an Empty token. Players may travel through all Cities, even if a City's tile is not used in the game (e.g. City n°. 21).

This means that players may pass through all 21 Cities on the Game Board and even eliminate Raging Titans while in them. Note that when a Titan is eliminated, players may not place Bard tokens in an unavailable region but they are allowed to build Sorcerers' Guild Stories in Cities bordering unavailable Regions. …

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