Embargo | Action | $2 | +2 Coins, Trash this card. Put an Embargo token on top of a Supply pile. When a player buys a card, he gains a Curse card per Embargo token on that pile. |
Haven | Action - Duration | $2 | +1 Card, +1 Action, Set aside a card from your hand face down. At the start of your next turn, put it into your hand. |
Lighthouse | Action - Duration | $2 | +1 Action, Now and at the start of your next turn: +1 Coin. While this is in play, when another player plays an Attack card, it doesn't affect you. |
Native Village | Action | $2 | +2 Actions, Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand. |
Pearl Dive | Action | $3 | +1 Card, +1 Action, Look at the bottom card of your deck. You may put it on top. |
Ambassador | Action - Attack | $3 | Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it. |
Fishing Village | Action - Duration | $3 | +2 Actions, +1 Coin, At the start of your next turn: +1 Action, +1 Coin. |
Lookout | Action | $3 | +1 Action, Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one on top of your deck. |
Smugglers | Action | $3 | Gain a copy of a card costing up to 6 Coins that the player to your right gained on his last turn |
Warehouse | Action | $3 | +3 Card, +1 Action, Discard 3 cards. |
Caravan | Action - Duration | $4 | +1 Card, +1 Action. At the start of your next turn, +1 Card |
Cutpurse | Action - Attack | $4 | +2 Coins, Each other player discards a Copper card (or reveals a hand with no Copper). |
Island | Action - Victory | $4 | Set aside this and another card from your hand. Return them to your deck at the end of the game |
Navigator | Action | $4 | +2 Coins, Look at the top 5 cards of your deck. Either discard all of them, or put them back on top of your deck in any order |
Pirate Ship | Action - Attack | $4 | Choose one: Each other player reveals the top 2 cards of his deck, trashes a revealed Treasure that you choose, discards the rest, and if anyone trashed a Treasure you take a Coin token; or, +1 Coin per Coin token you've taken with Pirate Ships this game. |
Salvager | Action | $4 | +1 Buy, Trash a card from your hand. +Coins equal to its cost. |
Sea Hag | Action - Attack | $4 | Each other player discards the top card of his deck, then gains a Curse card, putting it on top of his deck. |
Treasure Map | Action | $4 | Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 Gold cards, putting them on top of your deck. |
Bazaar | Action | $5 | +1 Card, +2 Actions, +1 Coin. |
Explorer | Action | $5 | You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand. |
Ghost Ship | Action - Attack | $5 | +2 Card, Each other player with 4 or more cards in hand puts cards from his hand on top of his deck until he has 3 cards in his hand |
Merchant Ship | Action - Duration | $5 | Now and at the start of your next turn: +2 Coins. |
Outpost | Action - Duration | $5 | You only draw 3 cards (instead of 5) in this turn's Clean-up phase. Take an extra turn after this one. This can't cause you to take more than two consecutive turns |
Tactician | Action - Duration | $5 | Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action |
Treasury | Action | $5 | +1 Card, +1 Action, +1 Coin, When you discard this from play, if you didn't buy a Victory card this turn, you may put this on top of your deck |
Wharf | Action - Duration | $5 | Now and at the start of your next turn: +2 Cards, +1 Buy |
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