The Caribbean in the 18th century: 6 pirate ships lie in wait on the sea, ready to pillage the rich ports, or to rob the booty from other ships.
The sea is divided into spaces. Each player is in possession of three safe havens, marked in his color on the board.
The pirate ships do not belong to any player. Thus, the players must bribe the pirates each time they want a pirate ship to act on their behalf. And what is the greatest temptation for a Caribbean pirate? Rum of course, barrels full of rum! …