Components
- 1 Gameboard
- 1 Spinner
- Pegs
- 5 SPIN TO WIN Tokens
- 4 Cars
- 4 Card Decks
- 1 Electronic Banking Unit
- 4 Electronic Banking Cards.
Object of the Game
Hit the road for a roller-coaster life of adventure, family and unexpected surprises! The wealthiest player wins!
Setup
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Give each player
Your bank card comes loaded with 400K. Spend it wisely!
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Pop your peg in your car and place it on the start space.
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Put your token (and the silver one) into the center of the SPIN TO WIN circle on the gameboard. (Not on the spinner).
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Split the cards into 4 decks and put them next to the board.
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Now, choose your path: career or college?
Choose College
By choosing College, you'll graduate and be more likely to get a better job.
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Pay 200K in tuition fees immediately. Insert your card. Key in 200K.
(Note: You must press the button). Press the button.
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It's time to study; then you'll graduate and choose a career!
Choose Career
By choosing Career, you'll get paid sooner.
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Take the top 2 Career cards from the deck, choose your favorite and place it face up in front of you. Return the other to the bottom of the deck.
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To set your salary on the banking unit: Insert your card. Key in the salary of your chosen career.
(Note: You must press the button). Hold down the button until it beeps (about 5 seconds).
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You have not been paid; this has just set your salary.
Help
If you make a mistake, leave your card in the unit and press once.
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Game Play
Move your car from start to retirement and experience all sorts of unexpected adventures. Once everyone's retired, the wealthiest player wins!
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The following 3 spaces appear a lot in the game. Read what they do:
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Stop! Spaces
Stop immediately if you hit a STOP! space (even if you have moves left). Each STOP! space is unique; see THE BOARD SPACES section.
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Action! Spaces
The black board spaces are Action spaces. If you land on an Action space, take an Action card. Do what it says on the card, and then keep it: it's worth money at the end of the game!
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Payday Spaces
If you pass over or land on a Payday during your turn, insert your card into the unit and press the button once. Your salary will be automatically credited.
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The youngest player starts.
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Spin and move.
Spin the spinner and move forward that number of spaces.
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Where did you land?
Check THE BOARD SPACES section (page 6-8) when you land on each space.
Remember, if you land on a black Action space, take an Action card.
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That's it!
Your turn's over and the player to your left spins next.
The Banking Unit
The banking unit can only fit 5 numbers on its screen so, for example, it shows 100,000 as 100K and 1,000,000 as 1M. Because of this you need to input figures exactly as shown on the card decks.
Press any key or insert a card to start a game. When a card is entered into the unit the card number will be shown, followed by that player's current balance. The unit will go to sleep after 30 seconds of inactivity. Insert a card or press any key to wake it up.
You can go into debt in the game, so be careful; you will be charged approximately 10% of your debt on your next PAYDAY!
Pay Another Player
If you get hit with a lawsuit, for example, and have to pay another player, you must first subtract the amount from your card then credit it to the other player's card.
So, if Player 1 owes Player 2 the sum of 100K:
Player 1
- Insert your card
- Key in 100K
- Press the PAY OUT button
Player 2
- Insert your card
- Key in 100K
- Press the PAY IN button.
The Board Spaces
Stop! Spaces
If you're about to pass over a STOP! space, stop immediately (even if you have moves left - you get to spin again, anyway). Each STOP! space is unique.
Graduation Stop!
Congratulations!
- Take the top 2 College Career cards from the deck.
- Choose your favorite and place it face up in front of you. Return the other to the deck.
- Set up your new salary on the unit.
- Spin again.
Night School Stop!
Choose your path.
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Night School
- Pay the bank 200K to go to Night School.
- Take the top 2 College Career cards, choose your favorite and place it face up in front of you. Return all other Career cards to their decks.
- Set up your new salary on the unit.
- Spin again.
OR
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Continue Life
Spin again and continue on the life path.
OR
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Take the Career Fast Track.
Spin again and see if you can get yourself a pay raise!
Get Married Stop!
It's your wedding day!
- Pop a peg in your car - it's your husband or wife!
- Spin again.
Family Stop!
Choose your path.
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Family Path.
Spin again and head this way for babies.
OR
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Continue Life.
Spin again and continue on the life path.
Baby Stop!
Congratulations!
Spin the spinner to see how many babies you get.
- Pop the pegs in your car.
- Spin again.
Adventure Stop!
Choose your path.
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Risky Road.
Spin again and head this way to win (or lose) big money.
OR
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Safe Route.
Spin again and take the Safe Route.
Spin to Win Spaces
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When someone lands on this space, every player puts their token on a number on the SPIN TO WIN wheel (not the spinner).
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The player whose turn it is gets to put a second token (the silver one) on another number as a bonus.
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Press the SPIN TO WIN button on the unit. It will randomly select the prize money.
SPIN TO WIN
button
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Spin the spinner until a number with a token on it comes up.
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Credit the prize money on the winning player's card by inserting it and pressing the PAY IN button.
PAY IN
button
Payday Spaces
If you pass over or land on a Payday space, pop your card into the unit and press the PAYDAY button once. KRR-CHING! If you pass two Payday spaces, press it twice!
BUT, if you spend too much money and go into debt, the unit will automatically charge you approximately 10% on your overdraft. Your remaining salary will then be credited to your card!
Career Spaces
If you get a pay raise or a pay cut, simply reset your salary.
Action Spaces
If you land on this space, take the top Action card from the deck and do what it says.
When you pick up an Action card, keep it; each card is worth 100K at the end of the game!
Baby Spaces
If you land on this space, add pegs to your car - you've had babies!
Babies are worth money in your retirement! If you can't fit them all in your car, keep them in front of you!
House Spaces
If you land on this space, buy a house, sell a house or do nothing.
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Buy a House
(Even if you already have one)
Take the top 2 House cards from the deck. Choose your favorite and debit the cost of it from your card. Return the other to the deck.
OR
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Sell a House
Spin, check the center of the spinner to see if your spin is red or black, then credit the sale price to your card.
OR
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Do Nothing
Choose not to buy or sell a house.
End of the Game
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Retirement
When you reach the retirement space, choose whether to go to Millionaire Mansion or Countryside Acres. Park your car, kick back and wait for everyone else to retire.
Collect your retirement bonus from the bank:
- 1st to retire collects 800K
- 2nd to retire collects 600K
- 3rd to retire collects 400K
- 4th to retire collects 200K
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End of the Game
Once everyone's retired, everyone adds up their wealth.
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Add up your wealth:
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Sell your houses
Spin (red or black) to find out how much they're worth, then credit your bank card.
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Count your Action cards
Credit 100K per card onto your bank card.
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Count your kids
Credit 100K to your bank card for each baby peg you have.
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Insert your bank card one last time.
The player with the biggest bank balance WINS!
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