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  • 400 cards,
  • game board
  • 6 iKNOW tokens
  • 6 iBET tokens
  • category token
  • 25 black point chips
  • 25 white point chips
  • Rulebook


Place the game board on the table and give each player an iKnow and an iBet token of a matching color, as well as one white chip each.

The First Round

One of the players is picked to be the reader for the first round, and they begin by reading out a question from the category of their choice (marked on the game board with the transparent category token), but no clues at this stage.

While you're acting as the reader, you don't take part in the round with your iKNOW or iBET tokens.

The Categories

Game has four different question categories:


Questions about actors, musicians, athletes, politicians and other notable people from the depths of history to our postmodern times.

The World Around Us

Questions about our planet - animals, geography, buildings - as well as the farthest corners of our Solar system.

Products And Works Of Art

Questions about things created by man, from books to cars, films to albums, from fictional characters to businesses and bands.

Phenomena And Events

Questions about important historical dates, concerts, athletic competitions, political movements, religion, natural phenomena and all sorts of silly fads.

Game Play


Starting with the player on the reader's left, place your iKNOW token on an empty square on the game board.

If you think you can answer the question correctly after the very first clue, place your token on the level marked with three pips. If, on the other hand, you want to hear more clues, place your token on the squares marked with one or two pips.


The player who placed their token highest, makes the first guess about which of the other players might get the question (+) right or (-) wrong, by placing their iBETtoken on an empty circle on the game board.

After that, the other players - following the order in which they'll answer - also make their guesses on any circles that are still empty.


When all the iKNOW and iBET tokens have been placed on the game board, the reader reads the three chip clue.

Now the players whose iKNOW tokens are on squares marked with three pips answer the question (the player who placed their token higher answers first).

Then the two chip and one chip clues are also read out, until everyone has answered the question. Finally, the reader reads out the right answer.

Checking the results

The reader checks who answered the question right and who got it wrong, and who guessed the other players' results right and who got them wrong. Starting from the level marked with three pips, the reader takes all tokens off the game board and returns them to the players as the answers and guesses are checked.

  • Who wins, who loses: If you answered the question correctly, you win the same number of white tokens as on the level on which you answered the question.

    If you guessed another player's success correctly, you win another white chip. You don't lose any chips for a wrong answer but if your guess about another player was wrong, you lose one chip. At the end of the round, the reader always receives two chips.

  • Next round: The first player who answered the question correctly on the previous round, gets to choose the question category for the next round, and places the category token on the corresponding color on the game board.

    The player to the left of the reader of the previous round now reads the new question. If no one answered the question correctly, the category token is moved clockwise onto the next category on the game board.

End of the Game

The game ends when at the end of a round, one or more players have accumulated at least 20 points worth of chips.

If there are more players than one to reach 20 points after the same round, the player with the most points is declared the winner!


  1. In a two-player game the reader also answers the question.

    All the clues and the answer on the card are covered with another card, and they are revealed as the round goes on. In a two-player game the reader doesn't get two extra chips at the end of the round.

  2. When a new question is read out, consider whether you might know the right answer straight after the three chip clue. If the question seems tricky, you may want to play it safe and place your iKNOW token on a lower level, where you get to hear more clues before giving your answer.

    Remember, that nothing prevents you from using an answer given by another player before you.

  3. You can also win chips by correctly guessing how the other players will do. If you're certain someone will know the answer, place your iBET token on the (+) side of that player's iKNOW token.

    Then again, if you think another player will get the question wrong, place your iBET token on their (-) side. If you yourself think you know the right answer, and your iKNOW token is on the level marked with three pips, other players may also use your answer - hence also winning chips for a correct answer.

    In this case you may want to place your iBET token on the (+) side of that player.

  4. Every white chip is worth one point, and every black chip is worth five points. As the game goes on, you can swap five white chips for one black one.

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