Players take on the roles of rabbits and moose. One player, acting as narrator, lays down cards that indicate which animals are most likely to get away. The other players use their hands to make rabbit ears or moose antlers of various shapes in an effort to look like an animal the hunter won't shoot.
When the narrator turns over the hunter card, the other players freeze, and the narrator scores each animal according to the cards. Players advance their rabbit and moose figures along the forest trail, distancing themselves from danger based on how well they scored. …