The solitaire game is played in the same way as the normal game, except for the following changes:

  • You start with 20 Ownership markers in a color of your choice (leave the rest in the box).

  • Three Track spaces, except River spaces, start the game as already completed - these should be selected at random (use your own method).

  • Select three Equipment cards, at random, to be available for your use during the game.

  • When Restocking Contract cards, discard ALL remaining cards and draw a new line of 3 cards.

  • When Event 1 is triggered for a second time (when the events have gone around the track once), Siliguri Town must be blocked using a game marker and no further building can be completed there.

  • The game ends when either the last Track space has been completed OR you have used all of your Ownership markers.

  • You may only own up to two Equipment at a time. Additionally, Equipment are worth zero points each at game end, even the Very Fine Train.

  • The solo variant encourages you to aim for a series of achievements - see annex.


Annex - Solo Variant - Achievements Table

Building Achievements:

  • East India Company Depot: Build all Silig- uri spaces
  • Tea Mogul: 'Own' all of the Tea Estate spaces
  • Branch Offices: Have an Ownership marker in each Station (Siliguri all the way to Dar- jeeling)
  • Bridge Builder: Have an Ownership marker on each of the four River spaces
  • Agony King: Have an Ownership marker on all 4 track spaces after the Tindaria River space up to Agony Point
  • Northerner: Score over 180 points without any Ownership marker in Siliguri
  • Builder: Score over 60 points in Station spaces (max poss is >110)
  • Master Builder: Score over 90 points in Sta- tion spaces
  • The Railway King: Score at least 20 points in tracks

Scoring Achievements:

  • Work Gang Worker: Score 100 or more using at least one Equipment
  • Work Gang Deputy: Score 150 or more using at least one Equipment
  • Work Gang Leader: Score 175 or more using at least one Equipment
  • Work Gang Coordinator: Score 200 or more using at least one Equipment
  • Work Gang President: Score 225 or more using at least one Equipment
  • Solo Worker: Score 100 or more without using any Equipment
  • Solo Deputy: Score 150 or more without using any Equipment
  • Leader: Score 175 or more without using any Equipment
  • Solo Coordinator: Score 200 or more with- out using any Equipment
  • Solo President: Score 225 or more without using any Equipment
  • Trainee Engineer: Score 100 or more with- out having Ownership markers in any Tea Estate space
  • Graduate Engineer: Score 150 or more with- out having Ownership markers in an Tea Estate space
  • Engineer: Score 175 or more without having Ownership markers in an Tea Estate space
  • Expert Engineer: Score 200 or more with- out having Ownership markers in an Tea Estate space
  • Master Engineer: Score 225 or more with- out having Ownership markers in an Tea Estate space
  • Contractor - Grade I: Score at least 80 points in Contract cards
  • Contractor - Grade II: Score at least 100 points in Contract cards
  • Master Contractor: Score at least 120 points in Contract cards
  • Procrastinator: Have 4+ unscored Contract cards and unused Contract cards

Personal Supply Achievements:

  • Tea Chest: End the game with 20 Tea Leaves in reserve (that have not been scored in Contract cards)
  • Tea Store: End the game with 40 Tea Leaves in reserve (that have not been scored in Contract cards)
  • Tea Warehouse: End the game with 60 Tea Leaves in reserve (that have not been scored in Contract cards)
  • Chaiwala: End the game with full Chai track
  • King of Spades: End the game with 30+ 'unused' Rubble
  • Blast Furnace: End the game with 8+ Steel in reserve
  • Tea-totaller (pun intended): End the game without Tea Leaves, Ownership cubes in Tea Estates / Siliguri / Darjeeling & score over 150 points
  • Hard Worker: End game triggered by using all of your Score Markers (not building of last track space)

Campaign Achievements:

  • Middle-distance Runner: Play three games in a row scoring 400+ points in total
  • Long-distance Runner: Play three games in a row scoring 500+ points in total
  • Marathon Runner: Play three games in a row scoring 600+ points in total

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