Strasbourg in the 15th century. The city's fortunes are powerfully influenced by the craft guilds who occasionally even occupy the majority of seats on the city council.
You take on the roles of the city's ambitious families. Your goal is to get your own family members admitted to the guilds. Only the clever use of Influence Points will make it possible for them to be accepted as an Apprentice, Journeyman, or even a Master-provided that you have the money for the appropriate entrance fees on hand. But never underestimate the power of the Nobility and the Church! …