Components
- 24 each of red, blue, yellow and green card
- 4 "Skip" cards,
- 8 "Wild" cards.
- Reference cards (listing the 10 Phases)
- Rulebook
Object of the Game
To be the first player to complete all 10 Phases. In case of a tie, the player with the lowest score is the winner.
Setup
Choose one player to be dealer. The dealer shuffles the deck and deals 10 cards, face down, one at a time, to each player. Players hold their 10 cards in hand, so that the other players cannot see them. …