- 60 cards
- 20 small marshmallow tokens
- 15 large marshmallow tokens
Object of the Game
Are you all about instant gratification? Or can you be patient enough to wait for a greater reward later?
Test your willpower by winning tricks and collecting marshmallows for your opponent's tricks. The first player to 20 points wins.
The player who last ate something with marshmallows starts as the dealer for the first round.
Shuffle the deck and deal each player a hand of 12 cards. (Keep your hand secret from opponents). Place any remaining cards off to the side, unseen. …