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Components

  • 17 wooden tiles
  • 28 red marbles
  • 28 black marbles

Object of the Game

Win the most points by the end of the game.


Setup

Each player chooses a color and collects the marbles of that color. The 17 wooden tiles are placed edge-to-edge to form the game board. For example, players can make either:


An irregular shape of 10x10 maximum


An 8x8 square


Game Play

In turns, players place their marbles in the empty holes on the board. The first marble can be placed anywhere on the board. From there on, players must respect the following three rules when placing their marbles:

  1. The marble must be placed either horizontally or vertically in relation to the marble the opponent has just played.

  2. The marble cannot be placed on the same tile on which the opponent has just played their marble.

  3. The marble cannot be placed on the same tile where the player placed their previous marble.


Red's first move in the game.




Black Must

Black must play along the axis that intersects where red played her last marble (rule 1) but not on the same tile where red played her last move (rule 2).


Red's Move

Red must play along the axis that intersects where black played his last marble (rule 1), but not on the same tile (rule 2) AND not on the tile last played by red herself (rule 3).





Note: A line of marbles may contains gaps.


End of the Game

The game ends when all marbles have been played or when a player cannot play their next marble (i.e., both the horizontal and vertical spots where the player must play their marble are full, or the move is otherwise forbidden according to the game rules).


Last marble played by black Last marble played by red

Black cannot play.

The game ends immediately.



Scoring

To facilitate the counting of the points, players can dismantle the board. Each player collects the wooden tiles where their color prevails. The tiles that have the same number of black and red marbles are put aside and do not count.

Each tile counts for as many points as the number of holes it has, regardless of how many holes have been filled with marbles. For ex- ample, a tile with six holes gives the player 6 points; a tile with four holes gives the player 4 points. The player with the most accumulated points wins the game.




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