Jester
Gain 1 VP (advance your token one space on the Scoring Track).
Squire
Take 1 gold from the supply.
Architect
Take 1 wood from the supply.
Merchant
Take 1 wood OR 1 gold from the supply.
Sergeant
Recruit 1 soldier (advance your token one space on the Soldiers Chart).
Alchemist
You can trade 1 single good of your choice (put it back into the supply) for the other 2 goods, i.e., give back 1 stone to take 1 gold and 1 wood.
Astronomer
Take 1 good of your choice AND 1 "+2" token from the supply.
Treasurer
Take 2 gold from the supply.
Master Hunter
Take 1 wood and 1 gold OR 1 wood and 1 stone from the supply.
General
Recruit 2 soldiers (advance your token two spaces on the Soldiers Chart) and secretly look at the topmost card in the Enemies Deck (then put it back on top of the deck facedown).
Swordsmith
Take 1 stone and 1 wood OR 1 stone and 1 gold from the supply.
Duchess
Take 2 goods of your choice AND 1 "+2" token from the supply.
Champion
Take 3 stone from the supply.
Smuggler
Pay 1 VP (adjust the Scoring Track by moving your token back one space) to take 3 goods of your choice from the supply.
Inventor
Take 1 gold, 1 wood, and 1 stone from the supply.
Wizard
Take 4 gold from the supply.
Queen
Take 2 goods of your choice from the supply AND secretly look at the topmost card in the Enemies Deck (then put it back on top of the deck facedown) AND gain 3 VP (advance your token three spaces on the Scoring Track).
King
Take 1 gold, 1 wood, and 1 stone from the supply AND Recruit 1 soldier (advance your token one space on the Soldiers Chart).
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