Components
- 250 prompt cards
- Rulebook
Classic Rules
Game Play
One player declares himself judge, draws a card, and reads it aloud.
Each player then states who they think deserves the card and why. They can cite past stories or any other convincing reason. All players get to make their case.
If the group collectively decides the card doesn't apply to them it can be discarded.
Alternately, the card applies to someone outside the group, set it aside and text said person a picture of the card, exclaiming "LOL this is so u OMG!!"
The judge considers all arguments and makes the final ruling. Whoever is officially tagged with that card keeps the card and loses a point (-1).
Next Round
Each round has a new judge, whoever is sitting to the left of the previous judge.
End of the Game
When a player reaches negative 7 points the game ends and that player is declared the loser. Each player in the group now reads aloud all of the cards they have been tagged with.
Example Cards:
The "I just met you" Rules
Best for players who don't know each other that well.
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One player declares himself judge, draws a card, and reads it aloud.
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Each player then states why he or she thinks they deserve the card. They can cite past stories or any other convincing reason. All players get to make their case for themselves.
-
If the group collectively decides the card doesn't apply to them it can be discarded. Alternately, if the card applies to someone outside the group, set it aside and text said person a picture of the card, exclaiming "LOL this is so u OMG!!"
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The judge considers all arguments and makes the final ruling. Whoever is officially tagged with that card keeps the card and gains a point (+1).
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Each round has a new judge, whoever is sitting to the left of the previous judge.
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When a player reaches 7 points the game ends and that player is declared the winner. Each player in the group now reads aloud all of the cards they have been tagged with.
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