Major Secrets
-
Potion of Greater Healing
Use during your turn to heal 2 damage. (Keep until you use it, then return it to the box).
-
Greater Skill Boost
Immediately gain 5 Skill, then return the token to the box.
-
Greater Treasure
This token counts as 5 Gold. You may keep it until the end of the game or spend it normally.
-
Flash of Brilliance
Immediately draw three cards, then return the token to the box.
-
Chalice
Keep this token-it is worth 7 points at the end of the game. It is not an Artifact.
Minor Secrets
-
Potion of Healing
Use during your turn to heal 1 damage. (Keep until you use it, then return it to the box).
-
Potion of Swiftness
Use during your turn to gain 1 Boot. (Keep until you use it, then return it to the box).
-
Potion of Strength
Use during your turn to gain 2 Swords. (Keep until you use it, then return it to the box).
-
Skill Boost
Immediately gain 2 Skill, then return the token to the box.
-
Treasure
This token counts as 2 Gold. You may keep it until the end of the game or spend it normally.
-
Magic Spring
At the end of this turn, trash a card from your discard pile or play area. Return the card and this token to the box.
-
Dragon Egg
Keep this token-it is worth 3 points at the end of the game. Advance the Dragon marker one space along the Rage Track.
Market Items
-
Master Key
Allows you to use tunnels with a lock icon. (Also worth 5 points at the end of the game).
-
Backpack
Allows you to carry an additional Artifact. (Also worth 5 points at the end of the game).
-
Crown
Worth the number of points shown. (Each player takes the most valuable Crown available when they buy one).
Continue Reading