Material
Forest 2 | Field 2 | Hill 2 | Pasture 2 | Mountain | Desert 1 | Gold | |
The six islets | Forest 4 | Field 4 | Hill 4 | Pasture 4 | Mountain 5 | Desert 2 | Gold 2 |
The sea | Sea 24 | Generic harbor 4 | Wood harbor 1 | Wheat harbor 1 | Brick harbor 1 | Sheep harbor 1 | Coal harbor |
Setup
Create the starting island as detailed on the map, using the starting island stack.
Randomly create the six islets, using the six islets stack, face down.
Take the number chips and place them as detailed on the map for the starting island.
Take the remaining number chips and place randomly on the six islets.
Founding Phase
All settlements must be placed on the central island as detailed on the map. The players begin with no goods.
Game Play
Because of the overpopulation, the placement rule does not apply on the starting island: settlements/cities can be "1-away" from all others.
Special Victory Points
Building four settlements/cities on the starting island is worth two extra victory points.
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