Hotel Tycoon, first published as Hotels, is a Monopoly-like game in which hotel tycoons try to buy and build the best hotels in the world and compete for guests. The game caters two to four players, ages eight and up.
Players try to buy and build the best hotels in this game, earning the most money or bankrupting their opponents. A successful hotel consists of three components: the land on which it's built, the hotel buildings, and the entrances by which guests arrive in the hotels.
All three components need to be bought separately with in-game money. As in Monopoly, money is earned by players who end up on one of the entrances of your hotels, after their dice roll. The more luxurious the hotel, the more money a guest will earn you.
Money you can use to build extensions to your existing hotels, buying new entrances or pay other players when you arrive at their hotels.
The game consists out of cardboard, three-dimensional hotel buildings, recreational grounds and entrance stairs that can be placed on the large game board.
The story of Hotel starts in England, with the name of the engineer Denys Fisher, the inventor of Spirograph toy. Through the 60's and 70's Fisher and his company, designed and developed many toys and board games, including Hotel, officially released in 1974 as "a modern version of Monopoly".
Denys Fisher Toys was then sold to Palitoy which was subsequently bought by Hasbro. Fisher continued to work with Hasbro in developing new toys. Hasbro in the meantime had bought also the company of Milton Bradley, the first pioneer of board games.
Hotel received different awards like "1987's Game of the year" in France and "1988's Game of the year" in Canada in the category "Family games".